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Thaumic Energistics Extended Life

The goal of the mod is to serve as a bridge between Thaumcraft and Applied Energistics. The primary focus is essentia management, both in storage, transportation, and application.

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250651 Downloads
Created by Delfayne

Description

Allows the digitisation of Thaumcraft Essentia in AE2 as well as opening up auto-crafting options.

This is an extended life version of the original, containing a compilation of features added external to the original hosting on Curseforge.

Core Features:

  • Import and export essentia to and from the ME network
  • Interface with Thaumcraft devices which use suction to request essentia
  • Store essentia in the ME network and/or use Thaumcraft jars as storage extensions via essentia storage buses
  • View how much of each essentia type is stored on the network
  • Thaumcraft crafting terminal with access to items on the ME network
  • Essentia autocrafting

Extra fixes:

  • Fixes from Alex811:
  • Added search modes to terminals
  • Added Inventory Tweaks sorting support to terminals
  • Added Redstone & Inverter card support to buses
  • Added Clear, Partition, I/O Mode, Report Inaccessible Items & priority buttons/settings to the Essentia Storage Bus
  • Added Hwyla/TheOneProbe support
  • Added quick-move support for upgrades, Knowledge Cores & aspect container items (you can shift click aspects into bus filters)
  • The Arcane Assembler and Infusion Provider now have indicators when they have power and/or channel
  • Offline terminals are now not super dark and online ones emit some light
  • Improved the look of the search bar of terminals
  • Fixed recipes being craftable before completing their research
  • Fixed Arcane Assembler and Infusion Provider breaking immediately after being connected to an ME network that has a security terminal
  • Fixed terminals falsely reporting as offline/no channel
  • Fixed a bug that causes you to loose items if you quick-craft in our terminal and your inventory is full
  • Fixed the Arcane Assembler not dropping its Knowledge Core when broken
  • The Essentia Export Bus now makes a cutout in its facade, like the rest of the buses
  • You can now spam-shift-click items from the terminal into your inventory without issues
  • Fixed an issue when making crafting requests through our terminals that printed errors on the server console

Fixes from Delfayne

  • Previously Essentia Cells could be partitioned, but this was broken and they would store anything. This now works as expected. Cells can be partitioned via phials or vis crystals
  • JEI support for aforementioned filtering
  • Essentia Export filtering was also broken, and now works as expected
  • A Chinese translation was provided by mzcph, thanks for that!
  • Adding an extra check against the client's last known Vis levels. This should prevent item ghosting when trying to pick up the result of a craft from the ACT when vis levels are insufficient
  • Updating a number of Thaumic Energistics based journal entries; the original ones were lacking some flavour
  • Removing freebie quest items from completing ThE research. I agree here that this can screw with ModPack authors' progression if difficult to craft items are given without configuration
  • Creative essentia cells only stored 1000 essentia. This was raised as it could prevent particularly large autocrafts.


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What means Verified?

  • Compatibility: The mod should be compatible with the latest version of Minecraft and be clearly labeled with its supported versions.
  • Functionality: The mod should work as advertised and not cause any game-breaking bugs or crashes.
  • Security: The mod should not contain any malicious code or attempts to steal personal information.
  • Performance: The mod should not cause a significant decrease in the game's performance, such as by causing lag or reducing frame rates.
  • Originality: The mod should be original and not a copy of someone else's work.
  • Up-to-date: The mod should be regularly updated to fix bugs, improve performance, and maintain compatibility with the latest version of Minecraft.
  • Support: The mod should have an active developer who provides support and troubleshooting assistance to users.
  • License: The mod should be released under a clear and open source license that allows others to use, modify, and redistribute the code.
  • Documentation: The mod should come with clear and detailed documentation on how to install and use it.

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How to Install

1

Download Forge & Java

Download Forge from the offical Site or here. If you dont have Java installed then install it now from here. After Downloading Forge you can run the file with Java.

2

Prepare

Lounch Minecraft and select your Forge istallation as Version this will create a Folder called Mods.

3

Add Mods

Type Win+R and type %appdata% and open the .minecraft Folder. There will you find your Folder called Mods. Place all Mods you want to play in this Folder

4

Enjoy

You are now Ready. Re-start your Game and start Playing.

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