This mod aims to add several weapon imbuements for epic fight that can be dynamically applied mid combat to provide minor advantages to the user.
As of now the mod contains the following imbuements:


All imbuement flasks can also be thrown for their respective effects (such as spark flasks stunning nearby entities). Imbue-able weapons can be added via the respective tag.
Weapons with an active imbuement will have an enchantment like glint, particles and an overlay that shows how much longer the imbuement will last. Weapon trails are also modified by imbuements.
Note:
Per default only some iron weapons have the tag to be imbued, if you want other weapons to be imbue-able you will have to add them to the "applicable" tag.
The "length_long" and "length_medium" tags also serve as a quick way to adjust the amount of particles on the weapon.