A simplified version of the Spelunker mod, co-developed for mosyusi's Minecraft modpack.
In this mod, most "death events" deal 40 damage, which can potentially be survived with specific mod combinations. However, Crafting Failures deal 1024 damage, making them virtually impossible to prevent.
Running carries a high risk. If you sprint, you may sprain your ankle and die within approximately 10 seconds.
Logic: A 1/200 chance calculation is performed every tick while sprinting.
Seizures occur randomly without warning, resulting in immediate death. These occur at an average interval of 10 minutes.
Logic: A 1/12,000 chance calculation is performed every tick.
The player is extremely hydrophobic. You will drown instantly if you touch a water block or if you are exposed to rain.
You must maintain full health at all times. If your health drops below 20 (10 hearts), you will die instantly from shock due to blood loss.
The crafting process is volatile. There is a 1 in 10 chance that crafting any item will fail, resulting in a massive explosion.
Damage: 1024 (Lethal).
Your body is hypersensitive to external enhancements. If you have any beneficial status effects (buffs) active, your system will suffer from a fatal "Energy Overload," resulting in instant death.