Tired of AFK players blocking the night? This mod automatically detects AFK, excludes AFK & spectators from sleep requirements, and adds a few playful challenges around going idle—without punishing anyone who just needs a break.
/afkaura toggle.[AFK] in dark purple; AFK state cleared on join.v1.5.3
- Added bilingual support: English (en_us) and German (de_de) for all chat messages and advancement toasts.
- More robust advancement awarding when leaving AFK.
- Minor internal cleanups.
v1.5.2
- Sleep percentage logic made robust: counts only non-spectators, recalculates on join/leave/world-load, and no more accidental resets to 100%.
- On world load: AFK team ensured and cleaned; on logout: no AFK state mutations, only recalculation.
- AFK Aura visuals switched to green “protective” puffs and now require “Statuengarten” + toggle.
- AFK Marathon: fixed ID to afk_marathon, grants only when leaving AFK, toast shown once.
- Removed /afkpose (kept internal flag for future use).
- Small message/UX tweaks.
v1.5.1
- Added advancements: Power Nap, Statuengarten, AFK Marathon (all depend on “Solid as a Rock”; awarded on leaving AFK).
- Implemented aura unlock via Statuengarten and /afkaura toggle.
- Fixed crashy name lookups by using safe player name components.
- General stability fixes around AFK transitions.
v1.5.0
- Core AFK system rework: auto-AFK after idle, manual toggle procedure, action-bar feedback.
- AFK players moved to a purple [AFK] team prefix.
- Added persistent AFK time storage at <world>/simple_afk_mod/afk_times.json (in seconds) for external tools/bots.
- Initial sleeping percentage integration tied to AFK state.