As an added bonus, SignEdit will parse colours when you place a sign.
SignEdit throws a SignChangeEvent with every edit. This means that if a player is trying to make a sign that they don't have permission to create, they can't! This is compatible with almost every major plugin that uses signs. It also works with HawkEye, so you can see who changed what!
TODO
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Commands
For a more in-depth list, head over to the Commands Page.
/signedit <line> <text> - Change the text on <line> to match that in <text>
/signedit cancel - Cancel the current edit
/signedit help - Display a help dialogue
/signedit copy <parameters> - copy a sign a number of times; choose a #, persist (infinite), or take the default
/signedit reload - reloads SignEdit config
Config
For a more in-depth explanation of the Config, head over to the Config Page.
Permissions
signedit.edit
Allows a user to use SignEdit's functionality
signedit.override
Allows a user to override LWC protection and edit a sign regardless of protections (default: op)