Gives Toughness more purpose. Any normal physical damage has a chance to be "shrugged off", based on the toughness of the target.
If the damage is successfully shrugged off, a "clink!" sound will play, and the attack will be completely blocked (no armor durability loss, no status effects applied by the attack.)
The exact formula, damage types, items affected, and entities affected are now all configurable.
Works with any toughness granted by other mods, including potion effects.
The 1.20.1 version is maintained by quaitizal.
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1.12 source code: https://github.com/michelegargiulo/ShrugItOff
Recommended mods to pair the 1.12 version with:
It should be pretty simple to port to other versions, and it is totally open source.
Icon courtesy of u/DaNaDaN5 on reddit.