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SAM Library (Forge)

The Spawn A Mob Library assists in efficiently changing and adding mob spawns.
by Serilum
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226 downloads
0 likes
Updated Jun 30, 2026
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The Spawn A Mob Library assists in efficiently changing and adding mob spawns. Especially useful when multiple mods are trying to change the same entity.


See the source code in the Github repository.
For more information on what the mod does and its public functions see the Wiki.



How to use the library in your project:
1. Add the following lines to your build.gradle file:




repositories {
    maven {
        url = "https://github.com/ricksouth/serilum-forge-maven/raw/maven/"
    }
}

dependencies {
    runtimeOnly fg.deobf("com.natamus.samlibrary:samlibrary:VERSION")
    compileOnly fg.deobf("com.natamus.samlibrary:samlibrary:VERSION")
}



2. Replace VERSION in the previous lines with mcversion-modversion, e.g. 1.14.4-1.0, or 1.15.2-1.0:
Partial Example: dependencies {
    runtimeOnly fg.deobf("com.natamus.samlibrary:samlibrary:1.15.2-1.0")


3. After that refresh your workspace by entering the following command in your project folder:
$ gradlew cleanEclipse eclipse --refresh-dependencies


4. Add the following lines to the bottom of mods.toml in your META-INF folder, replace YOURMODID with your mod's id:
[[dependencies.YOURMODID]]
    modId="samlibrary"
    mandatory=true
    versionRange="[1.0,)"
    ordering="NONE"
    side="BOTH"


5. When uploading the file to your mod project page on curseforge, make sure to select SAM Library as a dependent at the bottom.


------------------

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I'm unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!


No files available for download.

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