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Safari

Safari will add some fun for players enjoying hunting mobs
by _ForgeUser9256930
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5,285 downloads
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Updated Jun 30, 2026
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Fun Role Playing

Plugin-Information

Think of safaris as hunting-jouneys

Each safari may be configured like this:

  • specific mob-types which count for the safari progress
  • specific day/night time hours during which mob-kills are valid
  • required safari-points to start the safari (number of previously completed safaris)
  • the kind of drops the player is rewarded upon completing his current safari

Rules

  • Each player may enlist for one Safari at a time
  • The Safari is persisted and does not require the player to complete it within one online-session

Commands

Player commands

The following commands are accessible for all players:

  • /safari list - List all available safaris
  • /safari info - See your current safari and your safari points/statistics
  • /safari start <safariname> - Start the specified safari
  • /safari stop - Cancel your current safari
  • /safari showrecords - display current safari-record times (hours:minutes) and who accomplished this record

Administration-Commands

(only accessible for players with special permission or from the Minecraft server-console)

There are 2 admin-commands to de-/activate the Safaris for given worlds:

  • /safari add_world <worldname> - to activate Safaris for this world
  • /safari remove_world <worldname> - to deactivate Safaris for this world

Console-Commands

This command:

  • /safari showrecords <playerName> May be used from the servers console in order to enable signs which might trigger console-commands. This is done in order to setup signs (or maybe areas) which send the current records to a given player (who is currently online)

Configuration

Server-Admins may configure the available safaris like this (all safaris are direct keys inside the "safaris" section:

Installation

Pretty easy:

  • Download the latest safari.jar file
  • put it into your $MINECRAFTSERVER/plugins directory
  • start your Minecraft-Server

Done :-)

Think about additional setup-steps:

  • enabling/disabling safaris on given worlds (depends on your server-setup)
  • configuring the supplied safari-configuration (adding/removing some or adjusting the drops/points limits)

Technical information

Changelog

Version 3.1

  • Finished record-time stuff (new command "showrecords", which is also callable via Console like: safari showrecords toSomePlayer which will send the records to this player... might be usefull if you would setup signs which can then send console-commands)
  • some formatting of messages (now with colors ;) )
  • verified Plugin to be compatible with Bukkit 1.3.1 R1.0 (compiled it, started the server and did some safaris)
  • start of team-safaris

Version 3

  • fixed bug regarding mob-kills not counted
  • initial "competition" feature implementation
  • added configuration-support for "addRecordDrops" which will be used for rewarding a player if/when he/she creates a new record for a safari
  • some syntax corrections and formatting

Version 2

Version 1

  • tested addDrops-configuration
  • added some defaults for safari-drops upon completion
  • translated the last german expressions to english
  • added message when trying to enlist for non-existing safari

Version 0.1

  • Releasing initial beta-version

Source Code

The complete source-code is available on github:

https://github.com/FeaRiTail/Safari

Safari Release 3.1
MC CB 1.3.1-R1.0
Release 2012-08-08 Get
Safari Release 3
MC CB 1.2.5-R5.0
Release 2012-07-31 Get
Safari Release 2
MC CB 1.2.5-R5.0
Release 2012-07-29 Get
Safari Release 1
MC CB 1.2.5-R4.0
Release 2012-07-27 Get
Initial Version (Beta)
MC CB 1.2.5-R4.0
Beta 2012-07-24 Get

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