
(Modrinth page can be found here)
Runestones is a mod which adds a new type of tool to your game: Runestones. (who would've guessed..) Runestones are useable items usually with around 64 durability. Each runestone has a unique effect, ranging from simply giving potion effects, to conjuring up a sword.
The main resource used for all basic runestones, it has no special ability, and is made with 1 stone and 4 amethyst shards

This runestone grants the user strength for 12 seconds, with a 24 second cooldown

This runestone grants the user speed for 10 seconds, with a 21 second cooldown

This runestone grants the user resistance for 15 seconds, with a 31 second cooldown

This runestone grants the user strength for 9 seconds and haste 2 for 10 seconds, with a 27 second cooldown

This runestone summons lightning on targets in a 8 block radius, but it doesn't target some mobs in particular, such as wolves, villagers, and others. It also doesn't target entities that aren't considered "living" (items, boats, item frames, ect). However, they still target wandering traders. Have as much fun killing them as you want

This runestone heals the player by 6 health (or 3 hearts) when used, with a 20 seconds cooldown

This runestone grants the user with a spirit blade that lasts for 15 seconds and has a 30 second cooldown, The blade has 7.5 attack damage and 1.7 attack speed. Putting the blade in item frames or dropping it simply deletes both of them when the sword would usually disappear in your inventory.

The main resource for crafting more complex runestones, it's made with a normal runestone and an end crystal in a smithing table (if you're on fabric, it's crafted together instead)

This runestone gives the user creative flight for 1.5 seconds, with a 34 second cooldown (Not actually made with an elytra)

The effect gained when using the Flight Runestone, it grants creative flight when active

Q: Quilt?
A: Just use the fabric version
Q: Will you backport fabric to below/above 1.20.1 and 1.20.4? Or forge below/above 1.19.2?
A: No. Porting versions is buggy, annoying and generally unenjoyable. Modding is my passion project. If i dont enjoy modding, i won't mod. The only exception is most likely Forge 1.19.4
Q: Can i use this in my modpack?
A: Sure, but only if it's hosted on CurseForge or Modrinth. DO NOT REUPLOAD THE MOD TO OTHER WEBSITES, IT IS AGAINST THE LICENSE!