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Respawning Animals [Forge & Fabric]

Animals no longer stay in the world forever, instead they spawn and disappear like monsters.

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239124 Downloads
Created by Fuzs

Description

Respawnable Animals changes the spawning mechanics for all animals to be similar to Bedrock Edition: Animals will now vanish and appear again whereever you go, they no longer stay in the world forever from being spawned in during world generation. And just like Bedrock Edition; animals that have e.g. been bred or tamed will of course stay with you!

▶️ All animals are now able to despawn and respawn as they please. They will no longer only be spawned once upon world generation. In addition to no longer being punished for killing too many animals in an area, this also enables interesting mechanics such as passive mob farms.

▶️ To prevent a few game mechanics from breaking, animals now automatically gain persistence (a vanilla mechanic preventing any mob from despawning) when: ridden by the player, named with a name tag, bred or born as a result of breeding, and when tamed by the player.

▶️ In case the changes to animal spawning mechanics break the behavior of another mod, a blacklist for individual animals can be found in the config file.

▶️ The mod behavior is controllable on a per world basis via the use of the custom persistentAnimals game rule. When the game rule is set to false this mod will take effect, which is the case for every world created with Respawnable Animals installed. For old existing worlds make sure to manually run the /gamerule persistentAnimals false command once to allow the mod to work.

INSTALLATION REQUIRED ON SERVER

REQUIRES PUZZLES LIB TO BE INSTALLED (FABRIC & NEOFORGE)

REQUIRES FABRIC API TO BE INSTALLED (FABRIC)

REQUIRES FORGE CONFIG API PORT TO BE INSTALLED (FABRIC)

If available for a mod, configuration is possible directly from in-game using the mod menu (requires Mod Menu by Prospector to be installed on Fabric). Please note that on older Minecraft versions installing Forge Config Screens is also a requirement.

For manual configuration using an external text editor all files are found at .minecraft/config, named as MOD_ID-client.toml, MOD_ID-common.toml, or MOD_ID-server.toml, depending on the type of config. Not all types might exist for a mod, if any at all.

🌟 Thanks to B3spectacled for inspiring the idea behind this project with their Custom Spawns mod.

  
 
  
 
  
 
  
 
  
 


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What means Verified?

  • Compatibility: The mod should be compatible with the latest version of Minecraft and be clearly labeled with its supported versions.
  • Functionality: The mod should work as advertised and not cause any game-breaking bugs or crashes.
  • Security: The mod should not contain any malicious code or attempts to steal personal information.
  • Performance: The mod should not cause a significant decrease in the game's performance, such as by causing lag or reducing frame rates.
  • Originality: The mod should be original and not a copy of someone else's work.
  • Up-to-date: The mod should be regularly updated to fix bugs, improve performance, and maintain compatibility with the latest version of Minecraft.
  • Support: The mod should have an active developer who provides support and troubleshooting assistance to users.
  • License: The mod should be released under a clear and open source license that allows others to use, modify, and redistribute the code.
  • Documentation: The mod should come with clear and detailed documentation on how to install and use it.

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How to Install

1

Download Forge & Java

Download Forge from the offical Site or here. If you dont have Java installed then install it now from here. After Downloading Forge you can run the file with Java.

2

Prepare

Lounch Minecraft and select your Forge istallation as Version this will create a Folder called Mods.

3

Add Mods

Type Win+R and type %appdata% and open the .minecraft Folder. There will you find your Folder called Mods. Place all Mods you want to play in this Folder

4

Enjoy

You are now Ready. Re-start your Game and start Playing.

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