Adds a series of redstone elements that allows some optimisation like logical gates, ducts and a lot more of future additions we are currently building.
Works like a hopper with three main differences:
This is not an original idea, but we thought it should be included in this mod too.
It allows to stick blocks to the sides of a chain block, allowing more complact slime/honey redstone contraptions.
The original idea is from carpet mod.
Just a regular music block, but corrupted with sculk. It can handle only 15 notes and it doesnt play different instruments.
Each note triggers a sound in a specific frequency that can be detected from calibrated sculk sensors.
This should make wireless redstone much more simplet, allowing the player to automate every sound frequency generation.
Pulse chambers can store up to one sculk pulse and release it when powered with redstone. It can be a good way to store codified data.
Transforms a redstone input into the equivalent sculk pulse signal. Very similar to sculk noteblocks but for slightly different scenarios.
When corrupted by sculk, amethyst buds can be transformed in sculk amethyst buds, that will grow echo shards instead of amethyst crystals.
This is just a way to make echo shards more accessible for some recipes introduced with the previous blocks and future recipes.