Description
ProjectExtended is a mod that adds features to ProjectE that EE2 would probably have had it been made in modern times.
Currently implemented features:
- Restricting items from being condensed or learned
- Interdiction Lanterns (1.20.1+ only)
- Dark and Red matter shields
These are unbreakable variants of their vanilla counter part, and like the vanilla counter part support combining with a banner to display the pattern on the front. There are not really any fancy features as part of the shields currently, as I did not really have any good ideas of stuff to add given the vanilla shields already are rather strong, but feel free to make suggestions on the issue tracker if you think of any.
- Dark and Red matter tridents
These have some more interesting mechanics than their vanilla counterpart. Each trident has four modes, that can be changed using ProjectE's mode change hotkey. The features of the modes are listed below:
- Normal: Acts as a normal trident with a loyalty level based on charge + 1. All of the below mods respect this loyalty level except for riptide as the trident never leaves your hand there.
- Channeling: Similar to the channeling enchantment for the vanilla trident, but will also summon lightning even if no entity was hit. The number of lightning bolts summoned is charge + 1. The dark matter trident requires a thunder storm like the vanilla trident, but the red matter trident can summon lightning even when it is not raining. Both tridents have an EMC cost of 64 per bolt of lightning.
- Riptide: Similar to the riptide enchantment for the vanilla trident, but the level is calculated based on charge + 1. Again the dark matter trident still has the same restrictions as the vanilla trident of when it can be used, and the red matter trident can use rip tide even when it is not raining and the user is not in the water.
- Shockwave: Creates a shockwave when the trident lands (or hits an entity). Damage based on trident's damage, and AOE sized based on charge + 1. Note: This AOE damage will only effect hostile mobs.
Planned Features:
Additionally due to the changes in ProjectE's API that makes adding custom EMC mappers easier, I plan on eventually adding mappers for various mod's machine recipes that don't end up including mapping support natively. If you have any suggestions/requests for mods to have support added for please create a suggestion on the tracker and I will look into it when I get the chance.
Known Bugs:
- There is a minor bug that when throwing a dark or red matter trident the icon in the hotbar changes. This is the reason that I am currently releasing this project as a beta, because it is not game breaking but there is a known bug. (Fixed in 1.16+)
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What means Verified?
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Compatibility: The mod should be compatible with the latest version of Minecraft and be clearly labeled with its supported versions.
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Functionality: The mod should work as advertised and not cause any game-breaking bugs or crashes.
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Security: The mod should not contain any malicious code or attempts to steal personal information.
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Performance: The mod should not cause a significant decrease in the game's performance, such as by causing lag or reducing frame rates.
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Originality: The mod should be original and not a copy of someone else's work.
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Up-to-date: The mod should be regularly updated to fix bugs, improve performance, and maintain compatibility with the latest version of Minecraft.
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Support: The mod should have an active developer who provides support and troubleshooting assistance to users.
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License: The mod should be released under a clear and open source license that allows others to use, modify, and redistribute the code.
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Documentation: The mod should come with clear and detailed documentation on how to install and use it.
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How to Install
Download Forge & Java
Download Forge from the offical Site or here. If you dont have Java installed then install it now from here. After Downloading Forge you can run the file with Java.
Prepare
Lounch Minecraft and select your Forge istallation as Version this will create a Folder called Mods.
Add Mods
Type Win+R and type %appdata% and open the .minecraft Folder. There will you find your Folder called Mods. Place all Mods you want to play in this Folder
Enjoy
You are now Ready. Re-start your Game and start Playing.