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Project Zenith: Battle Royale

Farm. Prepare. Survive. The Ultimate Automated Battle Royale Event.
by Pokejef143
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13 downloads
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Updated Jul 6, 2026
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Server Utility Utility & QoL

🟢 SERVER-SIDE ONLY 🟢

No client downloads required! This mod is 100% server-side. You drop it into your server's mods folder, and your players can join and participate using a completely Vanilla Minecraft client. No modpacks, no hassle!


Description:

Project Zenith: Battle Royale completely changes the core mechanics of your Minecraft server by introducing a high-stakes, "Hunger Games"-style survival event. Designed for server owners who want an automated, seamless, and highly customizable PvP experience.

The Protocol: Farm, Prepare, Survive. Project Zenith isn't just about the final fight—it’s about the strategy. Because the events are scheduled (or automated), players know exactly when the next battle is coming. Use the time between events to farm rare resources, enchant your gear, and stockpile potions. When the timer hits zero, every player is teleported to the arena—but only those who spent their time wisely will stand a chance at victory.

Every battle is unique: the mod dynamically picks a random, completely unused overworld structure (like a Village or Stronghold) for each new match so the combat always feels fresh.

Stop manually hosting events—let Project Zenith handle the chaos for you.

Key Features:

  • Automated Preparation Loop: Use the time between scheduled events to farm, mine, and gear up. When the battle starts, it's "game on."

  • Dynamic Arena Generation: The mod automatically searches for random overworld structures (configurable) and ensures players are never dropped into the exact same arena twice.

  • Automated Scheduling: Set your event frequency in the config and let the server handle the rest.

  • Sky Drop System: Players are teleported to the sky and descend via a configurable parachute. Includes custom invincibility shields and water breathing effects for a safe landing.

  • The "Storm" Border: Experience a true Battle Royale with a native, visible WorldBorder that shrinks over time, forcing players into a final, high-intensity showdown.

  • High-Risk Supply Drops: Every few minutes, supply drops land within the arena, marked by lightning, containing custom high-tier loot.

  • Siphon Mechanic: The "Anti-Third-Party" reward system. Eliminate an enemy to gain instant regeneration, absorption, and a golden apple.

  • Fully Configurable: Tweak shrink speed, drop height, kill rewards, supply drop loot tables, and toggle PvP/Battle Royale features via the config file.


🎮 Commands

PvP System:

  • /duel <player> - Challenge another player to a 1v1 duel.

  • /acceptduel - Accept a pending duel request.

Battle Royale System:

  • /startbattle - Manually force-start a Battle Royale match (Admin/OP).

  • /endbattle - Immediately stop an ongoing Battle Royale event (Admin/OP).

  • /listparticipants - View the number of players currently active (Admin/OP).

  • /setarena <x> <z> - Set the center coordinates for the next arena (Admin/OP).

  • /setbattleinterval <value> <unit> - Change the schedule (Admin/OP).

  • /battlestatus - Check the time remaining until the next battle (Public).

Configuration Toggles (Admin/OP Only):

  • /setpvp <true/false> - Instantly enable or disable the PvP system.

  • /setbattleroyale <true/false> - Instantly enable or disable the automatic events.

ProjectZenithBattleRoyale_forge_1.20.1_v1.0.jar
MC 1.20.1, Forge, Server
Release 2026-06-10 Get

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