Precision Fluid Pipette is a tiny, focused mod that adds one item: a glass pipette for handling fluids with the precision a bucket can't offer. Where a bucket forces you to deal in fixed 1000 mB increments, the pipette stores any amount from 1 mB up to 1000 mB, making it perfect for topping up tanks, draining the last few drops out of a machine, or moving partial amounts between systems without spilling or wasting anything.
It's a manual tool — no automation, no pipes, no networks. Just one well-behaved item that does five things well.
The pipette combines several roles you might otherwise need separate tools for:
| Input | Action |
|---|---|
| Right-click a tank or fluid-handling machine | Extract fluid into the pipette (up to free space) |
| Right-click a fluid source block (water, lava, mod fluids) | Pick it up like a bucket — requires the pipette to be empty, fills to 1000 mB and removes the source |
| Right-click any block with a full pipette | Pour the stored fluid into the world as a placed block on the clicked face — only works with fluids that have a flowing block form |
| Left-click a tank or fluid-handling machine | Insert the stored fluid back into the target's tank |
| Shift + Left-click any block | Empty the pipette completely (discards the stored fluid) |

The pipette uses the standard fluid handler capability provided by Forge and NeoForge. That means it works with any tank, machine, or fluid-storing block from other mods that exposes the standard capability — no mod-specific dependencies, no hardcoded integrations. Tested with vanilla water and lava; designed to behave the same way with modded fluids that follow the standard convention.
Its registry namespace is precision_fluid_pipette, so it does not collide with mods that already add their own pipette item (such as Mekanism's Pipette).
Available for both loaders on both Minecraft versions:
Pick the file that matches your Minecraft version and mod loader.