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Potion ID Helper

Designed to help resolve potion id conflicts in your pack and expand the potion id cap

0 Likes
179032 Downloads
Created by brandon3055

Description

This is a mod designed to help mod pack makers resolve potion id conflicts.

To do this it dose the following:

1. Uses ASM to extend the potion array to 2048 

1. Tracks all potions as they are added to the potions array.
2. Finds all conflicting id's.
3. Finds all available id's.
4. Creates a text file listing all of the conflicts and suggests a free id for each one. (See spoiler for an example output)

Potion Id Sorter has found 5 potion id conflicts.
The first potion is the one that has been overwritten. The second is the potion currently assigned to the id.
This mod has already found all of the available potion id's and assigned one to each conflict. Simply change one of the conflicting potions to the id suggested in the config for the mod that adds the potion.

Potions are listed as:
[Potion 1 Class]:[Potion 1 Name] --> [Potion 2 Class]:[Potion 2 Name]
The mod id is not given but it should be easy to figure out the mod from the class. Just look for the mod name in the class path e.g. "am2.buffs.ArsMagicaPotion" = Ars Magica, "vazkii.botania.common.brew.potion.PotionSoulCross" = Botania, "com.emoniph.witchery.brewing.potions.PotionChilled" = Witchery etc.

Conflict: vazkii.botania.common.brew.potion.PotionAllure:botania.potion.allure --> com.emoniph.witchery.brewing.potions.PotionChilled:witchery:potion.chilled at id: 95 Change one of these to 87
Conflict: vazkii.botania.common.brew.potion.PotionBloodthirst:botania.potion.bloodthirst --> com.emoniph.witchery.brewing.potions.PotionBrewingExpertise:witchery:potion.brewingexpertise at id: 94 Change one of these to 89
Conflict: vazkii.botania.common.brew.potion.PotionEmptiness:botania.potion.emptiness --> com.emoniph.witchery.brewing.potions.PotionAttractProjectiles:witchery:potion.attractprojectiles at id: 93 Change one of these to 69
Conflict: vazkii.botania.common.brew.potion.PotionFeatherfeet:botania.potion.featherFeet --> com.emoniph.witchery.brewing.potions.PotionSunAllergy:witchery:potion.allergysun at id: 92 Change one of these to 39
Conflict: vazkii.botania.common.brew.potion.PotionSoulCross:botania.potion.soulCross --> com.emoniph.witchery.brewing.potions.PotionDarknessAllergy:witchery:potion.allergydark at id: 91 Change one of these to 88

This file is generated in the config folder.

 

Once you have resolved all of the conflicts it is recommended that you remove the mod (Unless you need more then 127 potion id's) because the asm used to extend the potion array past 127 breaks compatibility with vanilla servers.

 
Installation:

  • Backup your world!
  • Delete any old versions of PotionIDHelper and BrandonsCore.jar files from your ".minecraft/mods" folder.
  • Install Minecraft Forge
  • Download and drop both PotionIDHelper and BrandonsCore.jar files into your ".minecraft/mods" folder.

Requires: http://www.curse.com/mc-mods/minecraft/231382-brandons-core

 

This mod is still in beta and will likely have issues. Please report any bugs here:
https://github.com/brandon3055/PotionIDHelper/issues


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What means Verified?

  • Compatibility: The mod should be compatible with the latest version of Minecraft and be clearly labeled with its supported versions.
  • Functionality: The mod should work as advertised and not cause any game-breaking bugs or crashes.
  • Security: The mod should not contain any malicious code or attempts to steal personal information.
  • Performance: The mod should not cause a significant decrease in the game's performance, such as by causing lag or reducing frame rates.
  • Originality: The mod should be original and not a copy of someone else's work.
  • Up-to-date: The mod should be regularly updated to fix bugs, improve performance, and maintain compatibility with the latest version of Minecraft.
  • Support: The mod should have an active developer who provides support and troubleshooting assistance to users.
  • License: The mod should be released under a clear and open source license that allows others to use, modify, and redistribute the code.
  • Documentation: The mod should come with clear and detailed documentation on how to install and use it.

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How to Install

1

Download Forge & Java

Download Forge from the offical Site or here. If you dont have Java installed then install it now from here. After Downloading Forge you can run the file with Java.

2

Prepare

Lounch Minecraft and select your Forge istallation as Version this will create a Folder called Mods.

3

Add Mods

Type Win+R and type %appdata% and open the .minecraft Folder. There will you find your Folder called Mods. Place all Mods you want to play in this Folder

4

Enjoy

You are now Ready. Re-start your Game and start Playing.

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