See on github for updated info and better formatting
Note: this mod is server side only and won't work on clients
A Fabric mod that executes and sends configurable commands and messages respectively on certain events triggered by a player, such as Dying, Joining a server, Killing another player, etc.
Supports color codes too!
Use /pe reload or /player_events reload to reload the mod config.
You can use /pe test <event> or /player_events test <event> to test the actions on a specific event, or use /pe test * to test every event.
death - Executed when a player dies.join - Executed when a player joins.kill_entity - Executed when a player kills an entity.
${killedEntity} - the killed entity.kill_player - Executed when a player kills another player.
${killedPlayer} - the killed player.leave - Executed when a player leaves.No files available for download.