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OTG: Dungeons

A Dungeon dimension generator for use with Open Terrain Generator. Used as a tech demo.

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29379 Downloads
Created by team_otg

Description

 

 

 

A Dungeon dimension generator for use with Open Terrain Generator. Used as a tech demo for the new custom structure (BO4) features of OTG 1.12.2 v1 and 1.11.2 v8.

 

Some detail on the dungeons:

The dungeons underneath the ocean temple use the new BO4 branching mechanics for CustomStructures. 2 rooms (16x16 and 32x32) are repeated to create a large procedurally generated dungeon with branching passages and staircases. The branching mechanics guarantee that each passage leads back to the beginning of the dungeon and that there are no unreachable or overridden rooms. Using the new branching mechanics structures like these dungeons can grow like the roots of a plant, via collision detection and rollback mechanics dungeons resize themselves to neatly fit inside a space, just like a plant grows to fill a pot. The 16x16 rooms have randomised interiors and blocks and have their walls and/or ceilings randomly punched out if there is a neighbouring room. Mob spawners and particles have been added to interiors as a demonstration. The dungeons are configured to never extend beyond the footprint of the temple above, and can be configured to never extend beyond world borders while the temple above could. Because the entire dungeon is made of only 2 rooms it's a bit boring gameplay-wise at the moment, these dungeons are meant as an example and starting point for content creators so they can start making their own procedurally generated BO4 dungeons, caves, sewers, villages, cities etc. Documentation will be made available a.s.a.p.

 

How to reach the dungeon dimension: 

Create a new world via the OTG world creation GUI and select the Dungeons preset, or use the ingame 'O' menu to add the dungeon dimension to an existing world. Build a chiseled stone brick portal to get to the dimension (portal blocks can be configured via O menu). After you leave the dimension you can delete it via the O menu. A dimension has to be unloaded for this, unloading should happen automatically shortly after the last player leaves the dimension. Use the O menu to show a list of dimensions and their status.

 

*Description in the worldconfig is outdated, please ignore. Will add documentation a.s.a.p.

 

Please join us on the Discord or github for questions or problems.

Discord: openterraingen

Github issue tracker: Github


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What means Verified?

  • Compatibility: The mod should be compatible with the latest version of Minecraft and be clearly labeled with its supported versions.
  • Functionality: The mod should work as advertised and not cause any game-breaking bugs or crashes.
  • Security: The mod should not contain any malicious code or attempts to steal personal information.
  • Performance: The mod should not cause a significant decrease in the game's performance, such as by causing lag or reducing frame rates.
  • Originality: The mod should be original and not a copy of someone else's work.
  • Up-to-date: The mod should be regularly updated to fix bugs, improve performance, and maintain compatibility with the latest version of Minecraft.
  • Support: The mod should have an active developer who provides support and troubleshooting assistance to users.
  • License: The mod should be released under a clear and open source license that allows others to use, modify, and redistribute the code.
  • Documentation: The mod should come with clear and detailed documentation on how to install and use it.

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How to Install

1

Download Forge & Java

Download Forge from the offical Site or here. If you dont have Java installed then install it now from here. After Downloading Forge you can run the file with Java.

2

Prepare

Lounch Minecraft and select your Forge istallation as Version this will create a Folder called Mods.

3

Add Mods

Type Win+R and type %appdata% and open the .minecraft Folder. There will you find your Folder called Mods. Place all Mods you want to play in this Folder

4

Enjoy

You are now Ready. Re-start your Game and start Playing.

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