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New Expansions

This mod adds new tools, armors, weapons, ores and many more.
by new_expansions_team
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6,151 downloads
0 likes
Updated Jun 30, 2026
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Welcome to the New Expansions!

 

IMPORTANT NEWS!

vesion 1.5.0 is for version 1.20.4

Known issue - if you want to take vanilla items overriden by the mod (tools and armors, and some foods) take them from the mod tab. Minecraft tabs have broken items.

 

Mod description:
This mod is for Fabric and needs Fabric API. Also, if you want to know what our mod does check out the wiki.

 

Creators:

-Pro__Dan

 

Wiki Creator:

-stylGotycki

 

Here is link to our chanel with all the ingame music that our mod adds:https://www.youtube.com/channel/UCFzgQ8YBnYsjDpxPyx8pZ-g

 

Mod lore:
In the current mod version, we can notice a few things that suggests the presence of an ominous being. Watch closely to all the paintings or records, maybe the answer is there.

 

Let's list stuff provided with New Expansions:

- 4 new music disks and 3 new in-game songs made by Pradawny

- 3 new ores (sulphur, nererite, reneferite)

- new alloy - endite

- 8 new dishes, 3 revamped dishes, 3 ice-creams, supplies and magmato peppers(yummy)

- 5 medical items with custom sounds on use

- The Statue - attacks enemies, heals allies, and gives you power

- comepletly revamped and rebalanced tool, armor and weapon progresion system

- upgrading and degrading system for tools, armors and weapons

- new tool - Drill(use for copper)

- freezing system and no sleep mechanic

- 2 new structures(piglin ruin and pillager resource point)

- bosses drop health boosts to incerease players hp to max 20 hearts

- rebalanced loot chest, also now luck effect works on most loot chests

- new advancments

 

Changelog:

new gamerules:

  • allowSprinting - if false disables ability to sprint (default true)
    • family of gamerules related to natural regeneration - disabaling, speed, cost, needed amount

    new enchantments:

    • performance - faster mining of "natural" blocks (mailny stones and logs), for pickaxes and axes, exclusive with efficiency, max level 3
    • mineral extraction - gives extra resource drops when mining ores and gives some ores while mining some stones, for pickaxes, treasure enchantment - can only be found, max level 1
    • frostbite - freezes hit entities(slowdown + damage over time, works with swipe attacks), weapons, exclusive with fire aspect, max level 5
    • dificulty peak - increases damage based on difficulty, weapons, treasure enchantment - can only be found, max level 1
    • thermal shock - increases damage based on temperature of the boime, weapons, treasure enchantment - can only be found, max level 1
    • slipstream - increases damage and range of crossbows, treasure enchantment - can only be found, max level 1

    revamped some minecraft enchantments:

    • protection - now goes up to level 5, normal protection is weaker against fire, exploson and fall damage

    removed anvil level cap

    revamped tools and armors

    new mining tier system

    wood -> stone -> copper -> iron/emerald -> gold -> diamond/endite -> netherite

    wolf leveling system - wolves and tamed wolves get stronger with kills (5 level ups, 50 kills each)

    better item durability regeneration - now works anywhere inside player's inventory

    new drop for elder guardians - elder guardian spike, used for crafting tridents

    new craftings

    new textures

    item override compatibility - vanila item overridden by the mod should (hopefully) not cause imcompatibility issues with other mods

    fixed some other bugs

 

Last but not least:
Don't judge us for bad programming habits, as we are still learning Fabric and you may find some badly written code. Also, this mod may clash with other mods because of changes provided by our mod and terrible programming.

No files available for download.

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