Description
Multiblocked
Multiblocked (mbd) is an extremely flexible yet vanilla-esque multiblock mod, that embraces aspects of MultiblockTweaker and Modular Machinery.
The goal was to make it as easy as possible for modpack/mod authors to create multiblocks to interacte IO from other mods, and provide as much detail control as possible. Mbd is essentially both a tweaker mod and a library mod that provides rendering and logic APIs.
1.12.2 is CleanroomMC's, visit our website and discord.
1.16+ are LowDragMC's, discord.
Note: 1.16.5+ require LDLib mod.
Features:
Mbd deals with all IO capability in proxy. This means we don't need to create specific XXXHatch
for capabilities. For example, item input can be a chest, a furnace, or other container which items can be extracted. Besides, you could also specify a specific block or capability, mbd only care about the IO and not the interaction of the block itself.
We noticed that modpack authors struggled with script writing when creating multiblocks and adding recipes. We designed a visual editor to help users create multiblocks intuitively and interactively. You can create multiblocks, recipes, and configure their details without writing any scripts.
Provides modpack authors with extensive function interfaces, mbd exposed nearly everything via CT. For example, update logic, data sync, custom recipe logic, and so on.
Provides a wide variety of rendering techniques, allowing you to create a wide variety of renderers without using Java or even ct script. You can easily use mbd to create multiblock like gregtech style (dynamically extensible structure), IE style (dynamic model), thaumcraft style (animation model). Currently supported renderers: BlockState, Java Model, OBJ, B3D, Gregtech Model, Geo, Particle. Renderers are extensible, and you can register your renderer with Java.
We are compatible with Geckolib to use render bedrock animate models.
Provides ways for add emissive textures for all models.
Provides particle system that supports rendering textured particles,laser particles and shader particles.
Screenshots:
NOTE!!! None of the following examples require any Java code and were created entirely via visual editor and CT scripts.
atesla laser
https://user-images.githubusercontent.com/18493855/162557211-6071c0c3-6be1-4aa0-9dd4-7642dd176f88.mp4
artificial minisun
https://user-images.githubusercontent.com/18493855/162557249-58dd2282-363b-4c1f-a9fe-f6603df8e010.mp4
botania + thaumcraft
https://user-images.githubusercontent.com/18493855/162557257-87e6b410-72cc-426d-b4b5-a82050a3de43.mp4
renderers
https://user-images.githubusercontent.com/18493855/162557350-621825a6-fa19-47ca-b141-4f9b75cff8e5.mp4
visual editor
https://user-images.githubusercontent.com/18493855/162557405-7c0e4f6d-9566-40b0-a0cf-7c674a2722f1.mp4
auto build
https://user-images.githubusercontent.com/18493855/162557230-78d80ad6-f442-4d55-bec7-ef3b90cea9c5.mp4
There are many features and details that can't be fully demonstrated here, but the wiki and tutorials are in the works, so stay tuned.
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What means Verified?
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Compatibility: The mod should be compatible with the latest version of Minecraft and be clearly labeled with its supported versions.
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Functionality: The mod should work as advertised and not cause any game-breaking bugs or crashes.
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Security: The mod should not contain any malicious code or attempts to steal personal information.
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Performance: The mod should not cause a significant decrease in the game's performance, such as by causing lag or reducing frame rates.
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Originality: The mod should be original and not a copy of someone else's work.
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Up-to-date: The mod should be regularly updated to fix bugs, improve performance, and maintain compatibility with the latest version of Minecraft.
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Support: The mod should have an active developer who provides support and troubleshooting assistance to users.
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License: The mod should be released under a clear and open source license that allows others to use, modify, and redistribute the code.
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Documentation: The mod should come with clear and detailed documentation on how to install and use it.
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How to Install
Download Forge & Java
Download Forge from the offical Site or here. If you dont have Java installed then install it now from here. After Downloading Forge you can run the file with Java.
Prepare
Lounch Minecraft and select your Forge istallation as Version this will create a Folder called Mods.
Add Mods
Type Win+R and type %appdata% and open the .minecraft Folder. There will you find your Folder called Mods. Place all Mods you want to play in this Folder
Enjoy
You are now Ready. Re-start your Game and start Playing.