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MorphTweaks

A Tweaks Mod for Morpheus1101's 1.12+ mod packs

0 Likes
27826 Downloads
Created by TheRealp455w0rd

Description

 

Patreon: p455w0rd

 

At the moment, this allows the user to change the liquid needed to form the Twilight Forest portal.

Also includes an "MorphCraft" world type that removes all lakes/pools/oceans of water.

Also includes the "Mob Capture Wand" item. It's basically a Soul Vial/Safari Net. By default, it will only pick up neutral/friendly mobs. This can be disabled in the config file.

 

The default Twilight Forest portal is replaced with our own portal which functionas identically. This is done so no bytecode manipulation is needed. This could have been a PR to TF or even just a feature request, but they're busy enough and I'd rather not add to their TODO list until at least the final boss is implemented. The item needed is still set in the Twilight Forest configs via the S:portalCreationItem option. 

 

 

Configs:

S:FluidUsedForPortal

A string value (modid:blockname) for the block used instead of water (defaults to water)

Example:

S:FluidUsedForPortal=thermalfoundation:fluid_petrotheum

 

B:DisableInfiniteWater

A boolean (true/false) value that can disable the ability to create infinite water source blocks via the normal vanilla mechanic

 

B:DisableHostileMobCapture

A boolean value that disabled the ability to capture hostile mobs with the Mob Capture Wand

 

B:EnableEnderiumFluidBlock

A boolean value that can enable placement of Molten Enderium in-world. This requires both Thermal Foundation and Tinkers' Construct be installed

 

 

B:DisableVanillaBiomeReplacement

A boolean value that will disable the custom vanilla River and Ocean replacement biomes


If you are running a server and want to use the MorphCraft world type add this line to your server.properties:

level-type=morphcraft

 

 

 

At the moment this adds in the feature to use ingredients in order to make the enchantment you desire without relying on chance.

 

More things will be added as are needed for the pack(s).


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What means Verified?

  • Compatibility: The mod should be compatible with the latest version of Minecraft and be clearly labeled with its supported versions.
  • Functionality: The mod should work as advertised and not cause any game-breaking bugs or crashes.
  • Security: The mod should not contain any malicious code or attempts to steal personal information.
  • Performance: The mod should not cause a significant decrease in the game's performance, such as by causing lag or reducing frame rates.
  • Originality: The mod should be original and not a copy of someone else's work.
  • Up-to-date: The mod should be regularly updated to fix bugs, improve performance, and maintain compatibility with the latest version of Minecraft.
  • Support: The mod should have an active developer who provides support and troubleshooting assistance to users.
  • License: The mod should be released under a clear and open source license that allows others to use, modify, and redistribute the code.
  • Documentation: The mod should come with clear and detailed documentation on how to install and use it.

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How to Install

1

Download Forge & Java

Download Forge from the offical Site or here. If you dont have Java installed then install it now from here. After Downloading Forge you can run the file with Java.

2

Prepare

Lounch Minecraft and select your Forge istallation as Version this will create a Folder called Mods.

3

Add Mods

Type Win+R and type %appdata% and open the .minecraft Folder. There will you find your Folder called Mods. Place all Mods you want to play in this Folder

4

Enjoy

You are now Ready. Re-start your Game and start Playing.

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