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More witch hut biomes: Witch huts can now generate in mangrove swamps, taigas, forests, jungles, savannas, and dark forests.
Biome-themed hut variants: Witch huts use wood palettes that better match their biome, including jungle, acacia, and dark oak variants.
Vanilla-friendly worldgen: The huts keep the vanilla Minecraft witch hut feel and worldgen while making exploration a little more varied.
Vanilla mobs and blocks: Uses vanilla witches, cats, parrots, and vanilla building blocks. No new mobs, items, blocks, or recipes are added.
Lightweight modpack design: Focused only on structure generation, making it easy to add to vanilla plus, survival, exploration, cozy, spooky, and lightweight modpacks.
Modded biome support: Forest, jungle, savanna, and taiga support uses Minecraft biome tags where possible, so compatible modded biomes may also receive huts naturally.
Compatible with other mods and modpacks: Mo' Witch Huts is designed to stay small and simple. It should work well with most mods unless another mod heavily changes or replaces the witch hut structure or placement.
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Explore newly generated terrain and look for witch huts outside normal swamps.
Mo' Witch Huts keeps regular swamp huts intact, while adding immersive details and more biome-specific variants.
Jungle witch huts can also spawn a parrot for extra jungle atmosphere. Taiga witch huts add a campfire for extra immersion.
Immersive details added to every new witch hut.
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.jar file in your mods folder./-
Yes. Mo' Witch Huts is currently built for NeoForge on Minecraft 1.21.1.
No. Like most Minecraft world generation mods, Mo' Witch Huts only affects newly generated chunks. Existing chunks will not suddenly gain new witch huts.
Yes. Mo' Witch Huts is made for a vanilla plus feel. It uses vanilla blocks, vanilla mobs, and familiar witch hut spawn rate. It does not add any new blocks, items, or mobs.
Witch huts can appear in swamps, mangrove swamps, taigas, forests, jungles, savannas, and dark forests.
Yes. You can include Mo' Witch Huts in modpacks. It is a good fit for vanilla plus, exploration, survival, adventure, RPG, cozy, spooky, and lightweight modpacks.
No extra mod dependencies are required. (Just NeoForge)
New huts only generate in new chunks. Travel to unexplored areas or create a new world to find them.
Yes! For multiplayer servers, install the mod on the server. It is also best to include it in the client modpack so everyone has the same mod list.
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This is my second mod, so please leave feedback in the comments, I'll be sure to read it! Bug reports, compatibility notes, balance thoughts, and ideas for future witch hut variants or ideas are all welcome.
<3 -Parzival000