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Mo' Witch Huts

Mo' Witch Huts adds vanilla-friendly witch huts to more biomes, bringing extra exploration, immersion, and variety to your world.
by parzival000
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59 downloads
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Updated Jul 6, 2026
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Adventure and RPG Structures Utility & QoL World Gen

Mo' Witch Huts

Vanilla Witch huts are rare, outdated, and don't fit the modern Minecraft feel. Let's fix that!

Mo' Witch Huts improves upon the vanilla witch huts (in an immersive, vanilla-friendly way) while adding Mo' Witch Huts to Mo' Biomes!

Instead of only finding witch huts in swamps, you can now discover them in forests, jungles, savannas, taigas, mangrove swamps, and dark forests.

The goal is for more witchy exploration, more variety, and better biome atmosphere without adding new blocks, items, mobs, or complicated mechanics.

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Features

  • More witch hut biomes: Witch huts can now generate in mangrove swamps, taigas, forests, jungles, savannas, and dark forests.

  • Biome-themed hut variants: Witch huts use wood palettes that better match their biome, including jungle, acacia, and dark oak variants.

  • Vanilla-friendly worldgen: The huts keep the vanilla Minecraft witch hut feel and worldgen while making exploration a little more varied.

  • Vanilla mobs and blocks: Uses vanilla witches, cats, parrots, and vanilla building blocks. No new mobs, items, blocks, or recipes are added.

  • Lightweight modpack design: Focused only on structure generation, making it easy to add to vanilla plus, survival, exploration, cozy, spooky, and lightweight modpacks.

  • Modded biome support: Forest, jungle, savanna, and taiga support uses Minecraft biome tags where possible, so compatible modded biomes may also receive huts naturally.

  • Compatible with other mods and modpacks: Mo' Witch Huts is designed to stay small and simple. It should work well with most mods unless another mod heavily changes or replaces the witch hut structure or placement.

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How It Works

Explore newly generated terrain and look for witch huts outside normal swamps.

Mo' Witch Huts keeps regular swamp huts intact, while adding immersive details and more biome-specific variants.

Jungle witch huts can also spawn a parrot for extra jungle atmosphere. Taiga witch huts add a campfire for extra immersion.

Immersive details added to every new witch hut.

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Installation

  1. Download Mo' Witch Huts.
  2. Place the .jar file in your mods folder.
  3. Start Minecraft and explore newly generated terrain.

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FAQ

Do I need NeoForge?

Yes. Mo' Witch Huts is currently built for NeoForge on Minecraft 1.21.1.

Does this affect existing chunks?

No. Like most Minecraft world generation mods, Mo' Witch Huts only affects newly generated chunks. Existing chunks will not suddenly gain new witch huts.

Is it vanilla-friendly?

Yes. Mo' Witch Huts is made for a vanilla plus feel. It uses vanilla blocks, vanilla mobs, and familiar witch hut spawn rate. It does not add any new blocks, items, or mobs.

Where do the huts generate?

Witch huts can appear in swamps, mangrove swamps, taigas, forests, jungles, savannas, and dark forests.

Does it work in modpacks?

Yes. You can include Mo' Witch Huts in modpacks. It is a good fit for vanilla plus, exploration, survival, adventure, RPG, cozy, spooky, and lightweight modpacks.

Does it need any dependencies?

No extra mod dependencies are required. (Just NeoForge)

Why am I not seeing new huts in my old world?

New huts only generate in new chunks. Travel to unexplored areas or create a new world to find them.

Does it work with multiplayer?

Yes! For multiplayer servers, install the mod on the server. It is also best to include it in the client modpack so everyone has the same mod list.

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Known Notes/Issues

  • New witch huts only generate in new chunks.
  • Structure placement uses vanilla swamp hut-style spacing, so huts are meant to feel like an exciting find rather than everywhere.
  • Some modded biomes may be compatible and work naturally, but not every modded biome is guaranteed to work.
  • On occasion, leaves may block the entrance to some witch huts. This is mostly fixed, but a complete fix is in progress.

Planned Changes

  • More biome-specific witch hut variants.
  • Configurable hut frequency ✅
  • Configurable biome allowlist or blocklist ✅
  • Improvements to hut placement near doors and entrances. 75% ✅
  • Ports to newer Minecraft versions after the 1.21.1 release is stable. 25% ✅

Feedback

This is my second mod, so please leave feedback in the comments, I'll be sure to read it! Bug reports, compatibility notes, balance thoughts, and ideas for future witch hut variants or ideas are all welcome.

<3 -Parzival000

mo_witch_huts-0.9.4_1.21.1.jar
MC Client, 1.21.1, NeoForge, Server
Beta 2026-06-20 Get
mo_witch_huts-0.9.1.jar
MC
Beta 2026-06-04 Get

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