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Midgard aims to change the way biomes generate within the overworld to make them more realistic both in their world placement and features. Most forest biomes have been completely changed to include entirely custom large tree designs based off of real forests. The overhaulded trees now include two new blocks, these being trunk and branch blocks, in addition to the normal Minecraft log blocks.
Thirteen new biomes have been added while several vanilla biomes have been condensed, removed, or completely re-done. All biomes have been reorganized in their world placement to group together with like biomes in their appropriate temperature zones with many of the new biomes attemping to make transitions between temperature zones and biome types more realistic. Three new wood types (pine, aspen, maple) have been added to new and existing biomes.
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Currently, Midgard requires the following mods:
Tectonic provides the base terrain shape although this may change in the future.
Feel free to use this mod in your modpack!
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WARNING: This mod is in beta and big changes and additions are likely!
Known Bugs:
Planned Features:
The vanilla biomes that intentionally don't generate are:
Some of these may be re-added at some point but all of them were made redundant by new biomes or changes to other vanilla biomes.
Trunk and branch block fix kindly provided by "awakaxis".
Many textures made by "Bimbatus"