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project-886822

Add some adjustments
by AnMao
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167 downloads
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Updated Jun 30, 2026
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This project is no longer updated, get the new difficulty mod : Neko Endless Difficulty

 

the engish description is translate

the mod add some adjustments to the game for survival players。

This project is under development, and more features will be completed in the future

 

1.0.5

    ·add san sys

    ·add time is life (if long time not action ,will be death)

    ·fix config file

1.0.4

    ·add config file

    ·fix somthing

    ·add new (if you offhand have weapon can up atk radius)

 

 

1.0.2

    Add new mechanism:

            When the monster dies, it will heal nearby creatures of the same type (10% of the maximum HP of dead creatures)
            When a monster joins the world, there is a probability that it will become a "parent body". It will add the life of the monster within 10 blocks to itself and obtain other enhancements. The acquired creature will become a "child body". When there is a "parent body" in 20 blocks , "children" are immune to damage, when the "parent" dies, the "children" within 20 blocks will be cleared

 

 1.0.1 

         Add new mechanism:

                mob creatures are immune to melee damage beyond 3 blocks and ranged damage beyond 16 blocks.

                mob reduces damage that exceeds 20% of maximum life to 20%, and adds 1 second of invincibility time

 

1.0 

      ban mob's equipment item drop(not loot table drop).

 

  中文描述(Chinese Description)

  • 新增 San 
  • 新增【时间就是生命】
  •  
  • (增加一些游戏机制,使生存更困难)
  • 大部分数据可以进行配置
  • 如果副手持有武器,则可以提高有效攻击距离的判定
  • 怪物死亡时会治愈附近同类型生物(死亡生物最大生命值10%)
  • 怪物加入世界时有概率变为“父体”,会将10格内怪物生命加到自己身上,并获得其他强化,被获取的生物变成“子体”,当20格有“父体”时,“子体”将减免伤害,当“父体”死亡时会清除20格内的“子体”
  • 禁用生物装备掉落(不影响战利品)。
  • 生物免疫3格外的近战伤害以及16格外的其他伤害。
  • 将超过生物最大生命值20%的伤害减免至20%,并附带1秒无敌。

 

No files available for download.

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