Marsward is a grounded Minecraft Bedrock survival add-on about leaving Earth, landing on Mars, and turning a hostile red world into a place you can endure.
Craft a Rocket Kit, launch from the Overworld, and arrive on a custom Mars dimension with rusty regolith, basalt, ice deposits, dry riverbeds, crater basins, highlands, rifts, and buried places worth exploring. Mars is not just a reskinned Overworld: exposed water, open flames, ordinary farming, and careless exploration all stop making sense once you are there.
Note: Bedrock version can be found here.
Start on Earth, gather materials, build your rocket, and bring what you need for the first trip. Once you land, survival becomes a loop of exploration, mining, power, water, food, and range management.
Mars pushes you to build systems instead of relying on vanilla shortcuts:
Build a rocket on Earth, launch to Mars, and return using the same rocket system. Rocket placement and landing are tied to where you start, so Mars travel feels connected to your Overworld base instead of sending everyone to one fixed location.
Mars has EVA limits, dangerous exposure outside safe zones, daytime dust storms, and restrictions on things that should not work in open Martian air. You can survive, but you need infrastructure.
Dust storms shut down solar generation, increase EVA drain outside safe coverage, slow exposed players, and push Route Beacons into storm-navigation duty so you can find your way through the haze.
Marsward adds practical survival blocks and items, including:
Machines use visual indicators so you can read their state in-world instead of relying only on chat messages.
Mars suppresses normal vanilla mob pressure and replaces it with a Mars-only green alien. Aliens spawn at night away from the initial landing area, attack with visible laser projectiles, and clear out at daybreak.
Mars terrain is built around red dust plains, broad highlands, dry channels, lakebed-like basins, basaltic regions, rift edges, craters, buried resources, and deeper underground areas. The goal is to make exploration and mining feel useful, not decorative.
A Field Manual is included in-game to explain the main survival systems, early goals, machine usage, and Mars rules without spoiling every discovery.
Marsward is best played in survival on a fresh world.
Your first goal is simple:
Marsward is built as a Minecraft Bedrock add-on using scripts and custom content. Because it changes survival rules and world behavior, it is recommended to start a new world for the cleanest experience.
Report issues or ideas to: marsward at simpolsoft.com.
Have fun!