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Magic Cracker Factory

World building Computercraft peripherals

0 Likes
3567 Downloads
Created by ferreusveritas

Description


 

 

This mod adds ComputerCraft peripherals that provide powerful creation and management features for Minecraft server admins.  None of the items in this mod are craft-able and are meant to be acquired in creative mode.  Recipe mods can be used to create recipes of items if the server admin desires.

Refer to the project wiki page for details of how these peripherals are used.

 

CartographerRemote ReceiverSentinelTerraformerWeb Modem

What's it good for?

 

In-Game Interactive Biome Map

Map program

    I wanted an Amidst-like program that could be used in a multiplayer server.  I used the TerraFormer to pull biome ids from the world.  I then mapped these biome ids to colors and streamed them to common vanilla maps with the Cartographer.  The blue targets around the map are used to move the map around and zoom in/out by clicking them with the Universal Remote at a distance.  The Remote Receiver gathers these click events and updates the display.  By clicking on the map you are told the coordinates and the biome name via direct chat(only the clicking player sees the chat).  This is all driven by a ComputerCraft command computer.  The performance is pretty decent.  The biome information is pulled from Minecraft's functions directly so it doesn't matter if you're using modded biomes like from Biomes O'Plenty.  The areas can be scanned regardless of whether they've been visited or not.

 

Interserver Block Mapping and Transfer

    When moving from 1.7.10 to 1.12.2 there were plenty of modded blocks that didn't make the update whether for block ids changing names or just dropped completely.  I ran the 1.7.10 server and the 1.12.2 server at the same time and connected them via a network link.  I used a standard command computer in 1.7.10 and transmitted the world's block information via the regular http methods.  On the 1.12.2 server I ran a command computer with an attached WebModem peripheral to receive the information being sent from the 1.7.10 server's command computer.  I created a translation table in Lua on the 1.12.2 server and placed the blocks in the world at the coordinates.  Since the map generation between 1.7.10 and 1.12.2 was unchanged I as able to save our beloved old structures and put them right where they belong on the new 1.12.2 server.

  This method of transferring information between servers with the WebModem can be used for interserver build collaborations, imaginative games, or just transferring builds and messages.

 

Other Ideas

  • Pull images from the web and transfer the pixels to a minecraft map with the Cartographer
  • Make interactive touch displays driven with the Remote Receiver and Cartographer
  • Set and display claims on a world map in a friendly multiplayer server
  • Drive a villager shop from a website with php/sql to control sold items and their prices with the WebModem
  • Use a remote to identify a location for a ComputerCraft script to build a structure, erase a chunk, place mob spawning bounds etc.
  • Use touch buttons for identity based access into server vaults and prisons.
  • Use Command Potions with the proxy command to provide token based admin-like commands to survival players. Such as changing the time of day.
  • Link real world Apache/PHP server with a gameworld WebModem peripheral and create maps of the world on the web.

 

Frequenty Asked Questions

Q: Will you port this to a newer/older version of Minecraft?

A: Yes. I currently intend to eventually port this to 1.18.2.  Though I'm not sure when I'll have the time to get it done.  I also need this mod to be at 1.18.2 for my own uses.  Please refrain from asking about it, it won't make it come any faster.

 

License, Permission and Modpacks

  Permission is hereby granted to use this mod in ANY mod pack or server.  Please don't ask for permission to use the mod in your mod pack after I've already told you that you can, it's annoying.  Attribution would be nice but I don't require it.  You are not allowed to re-publish this mod to other sites without providing a CurseForge download link and my permission.  Did I mention that you have permission to use this mod in your mod packs?..  Good! You were paying attention!
 
Disclaimer
Much of the code in this mod related to networking, particularly the WebModem has not been significantly field tested.  As a result I suggest that you run your WebModem access behind your network's firewall on a trusted network or otherwise know what you're doing.  I will not be held accountable for lost data or security breaches as a result of the misuse of this mod or of it's bugs.  The source code is available for you to assess the risk for yourself.  If you are paranoid then you can disable the WebModem networking by using 0 as the listen port in the mod's configuration file.


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What means Verified?

  • Compatibility: The mod should be compatible with the latest version of Minecraft and be clearly labeled with its supported versions.
  • Functionality: The mod should work as advertised and not cause any game-breaking bugs or crashes.
  • Security: The mod should not contain any malicious code or attempts to steal personal information.
  • Performance: The mod should not cause a significant decrease in the game's performance, such as by causing lag or reducing frame rates.
  • Originality: The mod should be original and not a copy of someone else's work.
  • Up-to-date: The mod should be regularly updated to fix bugs, improve performance, and maintain compatibility with the latest version of Minecraft.
  • Support: The mod should have an active developer who provides support and troubleshooting assistance to users.
  • License: The mod should be released under a clear and open source license that allows others to use, modify, and redistribute the code.
  • Documentation: The mod should come with clear and detailed documentation on how to install and use it.

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How to Install

1

Download Forge & Java

Download Forge from the offical Site or here. If you dont have Java installed then install it now from here. After Downloading Forge you can run the file with Java.

2

Prepare

Lounch Minecraft and select your Forge istallation as Version this will create a Folder called Mods.

3

Add Mods

Type Win+R and type %appdata% and open the .minecraft Folder. There will you find your Folder called Mods. Place all Mods you want to play in this Folder

4

Enjoy

You are now Ready. Re-start your Game and start Playing.

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