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LOTR Info

Adds hover tooltips to Pouches (chest-like GUI), Weapons (bane tracker), Kegs (brew info), and a Time HUD for LOTR: Renewed Extended.
by subway_surfres
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Updated Jul 6, 2026
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Addons Storage Utility & QoL

Basic Info

LOTR Info is a mod for LOTR: Renewed Extended that adds highly customizable hover tooltips to pouches, kegs, and weapons with bane progress along with a HUD for the LOTR daylight cycle.

Cloth Config API Is required for the in-game config menu, if that’s not an option you can edit lotrinfo-client.toml in your .minecraft/config folder. If you’re not using the GUI you should read the config section of this description so you can understand all the options.

Pouch Tooltips

Screenshot showing the tooltips of pouches display a grid of items contained inside. You can turn off or customize the colored background, and show some default lines of lore.

Bane Tracker Tooltips

Screenshot showing the tooltips of a lindon axe with a 84/100 orc kills and 73/100 warg kills.

The lines are always sorted by the number of kills, but you can customize how they will look.

Keg Tooltips

Screenshot showing the tooltips of a keg with 16/16 potent athelas brew inside. You can disable the drink’s lore, or require shift (rebindable)

Time HUD

Screenshot of the hud showing the time is 12:00 PM Time left is exactly when mobs will start or stop spawning, which I tested to be 26,375-45,625 out of the 48,000 tick cycle.

Keybinds

  • Open Config GUI (default: not bound)
  • Show Hidden Tooltips (default: Left Shift)
  • Toggle HUD (Default: Control + H)
  • Toggle Mod (Default: not bound)

Features and Configuration

All text editing allows the use of formatting codes, so &e is yellow.

General Settings general_settings

  • Enable Mod - Toggles all mod functionality. enable_mod default:true

  • Percentage Rounding - Choose what number to round the percentage displays to, for example 0.1 rounds to tenths. percentage_rounding default:0.01, range:0.001-100

Pouch Tooltips pouch_display

  • Enable Pouch Tooltips - Toggles the pouch tooltips display. enable_pouch default:true

  • Hold Key for Pouch Tooltips - Requires the "Show Hidden Tooltips" keybind to be pressed for the pouch tooltips display. pouch_key_required default:false

  • Deitalicize Pouch Names - Removes the italic styling on pouch names in tooltips and above the hotbar. deitalicize_name default:true

  • Return Mouse on Release - Resets the cursor to where it was before you pressed the "Hover Items in Pouch" key. mouse_reset default:true

  • Pouch Coloring - Color background slots based on pouch color. pouch_coloring default:true

  • Default Background Color - Hex color for the background if Pouch Coloring is off or pouch isn't dyed (#RRGGBB). default_bg_color default:"#FFFFFF"

    Lore Hiding Options

(First option is to hide a line, second is to invert that when the "Show Hidden Tooltips" key is held.)

  • Default Item List - Toggle the LOTR Provided item list. hide_item_list default:true, invert_hide_item_list default:false
  • Slots In Use - Toggle the slots in use counter from LOTR. hide_slots_counter default:true, invert_hide_slots default:true
  • Dyed - Toggle the dyed text from vanilla and LOTR. hide_dyed default:true, invert_hide_dyed default:true
  • Picked Up New Items - Hide "Picked up new items" text. hide_picked_up_new default:true, invert_hide_picked_up default:true

Bane Tracker bane_tracker

  • Enable Bane Tracker - Toggles the bane tracker display. enable_bane default:true

  • Hold key for Bane Tracker - Requires the "Show Hidden Tooltips" keybind to be pressed to see the keg tooltips. bane_key_required default:true

  • Bane Text Format - How the bane tracker display will look. bane_text_format default:"&7%race% - %kills%/100"

    Category Specific Variables:

  • %race% - The race to get bane against.

  • %kills% - The number of kills on that race.

Time HUD time_hud

  • Enable Time HUD - Toggles the time hud display. enable_hud default:true

  • Display Format - How the text will look. hud_format default:"&e%h%:%m% %a% &7(%m_left%m %s_left%s left)"

  • Text Shadow - Toggles text shadows in the HUD. hud_shadow default:true

  • Text Background - Toggles the text background of the HUD. hud_background default:false

  • Background Color - The color of the text background in ARGB (#AARRGGBB) Hex format. The format goes like this: alpha (transparency), red, green, and blue intensity, with two digit numbers from 0 to F where A = 11, #80FF0000 would be 50% transparency with 100% red. hud_background_color default:"#40000000"

  • Text Size (%) - The size of the text in the time hud, 50% would be half the size and 200% would be double. hud_scale default:100 range:1.0-1000.0

  • Vertical Position (%) - The percent of the way down your screen the hud will appear from the HUD's anchor point. hud_y default:1 range:0.0-100.0

  • Vertical Anchor - Display the HUD above, in the middle, or below the vertical position. (anchor top = display below) hud_y_anchor default:"TOP" allowed values:TOP, MIDDLE, BOTTOM

  • Horizontal Position (%) - The percent of the way across your screen from the left that the hud will appear from the HUD's anchor point. hud_x default:0.5 range:0.0-100.0

  • Horizontal Anchor - Display the HUD to the left, center, or right of the horizontal position. (anchor left = display right) hud_x_anchor default:"LEFT" allowed values:LEFT, CENTER, RIGHT

    Category Specific Variables:

  • %h% - The in game daylight cycle's hours. (12-hour)

  • %h24% - The in game daylight cycle's hours. (24-hour)

  • %m% - The in game daylight cycle's minutes.

  • %a% - AM or PM for the 12 hour clock.

  • %m_real% - The amount of real minutes into the game's 40 minute daylight cycle.

  • %s_real% - The amount of real seconds into the game's daylight cycle % 60. (remainder after minutes)

  • %m_left% - The amount of real minutes until mobs will start/stop spawning for the night.

  • %s_left% - The amount of real seconds until mobs will start/stop spawning for the night % 60.

  • %dn% - says if it's currently "Day" or "Night" for the time left display.

  • %!dn% - inverted version of %dn% Day = Night, Night = Day.

Keg Tooltips keg_tooltips

  • Enable Keg Tooltips - Toggles the keg tooltips display. enable_keg_info default:true

  • Hold key for Keg Tooltips - requires the "Show Hidden Tooltips" keybind to be pressed to see the keg tooltips. keg_key_required default:false

  • Show Drink Lore - Shows the lore of the drink brewed inside the keg below the other info. show_drink_lore default:true

  • When to Show Drink Lore - Determines when the Drink Lore is visible, held means the "Show Hidden Tooltips" keybind is down, finished means the keg is done brewing. lore_display_mode default:"FINISHED_OR_HELD", allowed values:ALWAYS, IF_FINISHED, IF_HELD, FINISHED_OR_HELD, FINISHED_AND_HELD

  • Line Editing - Not Started - Text that will display on kegs with a recipe that haven't started. not_started_lines default:["&7%type%", "&7Not Started"]

  • Line Editing - Brewing - Text that will display on kegs that were in the middle of brewing. brewing_lines default:["&7%type% - %potency%", "&7%percent%% %m%m %s%s Left", "&8%percent_max%% %m_max%m %s_max%s Max"]

  • Line Editing - Finished - Text that will display on kegs that have finished brewing. finished_lines default:["&7%type% - %potency%", "&7%count%/16 Remaining"]

    Category Specific Variables:

  • %type% - The name of the brewed drink, ex: "Athelas Brew".

  • %potency% - The Potency level. (if it's currently breing it'll show the potency level that it's brewing, not the one it already achieved)

  • %count% - The number of remaining drinks.

  • %percent% - The percentage progress towards the next potency tier.

  • %percent_max% - The percentage progress towards the maximum potency tier.

  • %m% The number of minutes left until the next potency tier.

  • %s% The number of seconds left until the next potency tier % 60. (remainder after minutes)

  • %m_max% The number of minutes left until the maximum potency tier.

  • %s_max% The number of seconds left until the maximum potency tier % 60.

Known Issues

  • Tooltips in variables on the config screen render behind the scrollbar.

  • Config word wrap doesn't preserve § format coloring.

  • Pouch Lore is not being hidden in a dynamic way (won’t work with different languages).

  • LOTR tooltips have a word wrap function which breaks the pouch tooltips on high GUI scale to resolution ratios.

  • Held key debug option doesn’t cancel item rendering.

  • Reset Keybinds option doesn't work when reset all is also selected.

  • Pouch hover inside tint renders behind items

LOTR Info 1.2.4
MC Client, 1.16.5, Forge
Release 2026-05-06 Get

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