LagBeGone - Server Performance Optimizer
A lightweight solution for Minecraft server administrators to reduce lag without disrupting gameplay.
[Entity Management]
Configurable auto-removal of:
• Dropped items (with age and per-chunk limits)
• Arrows, experience orbs, minecarts, and boats
• Excessive mobs (per-chunk and global limits)
• Special preservation of named mobs
[TNT Optimization]
Progressive explosion system:
• Breaks blocks gradually with configurable delay
• Simulates vanilla explosion patterns
[World Optimization]
Intelligent chunk management:
• Auto-unloading of inactive chunks
Redstone circuit control:
• Fast clock detection and prevention
• Configurable activation threshold
[Performance Monitoring]
Real-time TPS tracking
Low-TPS admin alerts
Lightweight design
Configurable check intervals
Thread-safe operations
Fully controllable via config.yml with:
Per-feature enable/disable toggles
Customizable limits and thresholds
Adjustable timing for all tasks
/lagbegone - Main command
• clean - Manual cleanup
• tps - View current TPS
• chunks - Optimize loaded chunks
• reload - Reload configuration
• debug - Toggle debug mode
Usage: /lagbegone clean
Maintains vanilla behavior where possible
Prevents lag spikes with gradual optimizations
Simple configuration with sensible defaults
For support or bug reports, or partnerships contact me via messages