Beta Modpages Unclaimed

L2 Weaponry

A mod that add a lot of weapon types, each with unique special abilities

Created by lcy0x1



Dependency: L2 LibraryL2 Complements (for crafting materials)

(Optional Compatilibity) Adds weapon materials from Twilight Forest!

(Optional Compatilibity) Adds weapon materials from Ice and Fire: Dragons!

(Optional Compatilibity) Adds weapon materials from The Undergarden!

(Optional Compatilibity) It supports Modular Golems in the way that humanoid golems can use all weapons and shields from this mod, including throwing weapons.

(Optional Compatilibity) Supports Better Combat!

(Optional Compatibility) Adds weapon materials from Aerial Hell

This mod adds several weapon types, each with unique special abilities. Each type comes with 9 materials, and several legendary weapons with better special ability.

Weapon types:

  • Dagger - Short range, fast attack speed, deal double damage to enemies that haven't noticed you. Good with invisible effects.
  • Claw - Short range, fast attack speed, consecutive attacks will increase damage. Blocks damage for a short time after hitting successfully. Double welding to raise max damage cap and increase sweeping attack range, and change damage blocking from front to all direction.
  • Machete - Claw but with slower attack speed and regular range, and higher damage.
  • Hammer - Slow attack weapon that deals armor-piercing attack
  • Battle Axe - Slow attack weapon with high damage and sweeping attack ability. Breaks shields.
  • Spear - Long range sweeping weapon
  • Throwing Axe - Trident-like throwable weapon. Can enchant Loyalty.
  • Javelin - Throwable weapon that pierces enemy. Long attack range like spear when used for melee. Can enchant Loyalty.
  • Round Shield - Can sprint while holding shield. Has a shield bar that reduce when blocking damage and recover fastly when not holding shield.
  • Plate Shield - Tough against shield breaking attacks. Has a shield bar that reduce only when blocking shield breaking damage and recover fastly when not holding shield. Can only be used in main hand. Can reflect damage when held it with right timing. Hitting enemy with it can knock them back a lot. Crit hit deals 3x damage instead of 1.5x. All damage from plate shield bypass armor (reflection, hit, crit hit)
  • Nunchaku (1.20+ only) - When holding right click, automatically perform attack continuously.

Legendary Weapons:

These legendary weapons can be obtained through smithing table, with a recipe.

  • Axe of Cursed Flame (Battle Axe) - Inflict soul flame on targets. Protect holder from fire damage.
  • Spear of Winter Storm (Spear) - Frost targets. Protect holder from powdered snow.
  • Hammer of Incarceration (Hammer) - Immobilize enemies within 8 blocks when performed a falling attack.
  • Abyss Echo (Hammer) - Critical hit will bypass magical protections.
  • Abyss Resonance (Machete) - For over %s consecutive attacks, damage will bypass magical protections.
  • Abyss Shock (Dagger) - Damage dealt to enemies not targeting user will bypass magical protections.
  • Abyss Terror (Battle Axe) - Damage dealt to enemies targeting user will bypass magical protections.
  • Haunting Demon of the End (Spear) - Aim at a target within 64 blocks and right click to teleport near it.
  • Shadow Hunter (Dagger) - Right click target within 8 blocks to teleport to its back, and wipe its anger. Damage penetrates armor if target does not target you.
  • Shadow Shredder (Machete) - Inflict levitation and slow falling for a short time to enemies.
  • Void_escape (Javelin) - Not affected by gravity. When hit a block, teleport to that position. Holder gets levitation and slow falling in void.
  • Poseidon Madness (Javelin) - Thunder strike all enemies hit, thrown or sweep, regardless of position and weather. Protect holder from fire and thunder damage.
  • Vampire Desire (Claw) Restore health based on damage dealt. Increase damage stack limit based on enemies killed.
  • Barbaric Hallow (Throwable Axe) - Damage penetrates armor, damage increase target's armor value.
  • Dogmatic Punishment (Hammer) - On critical hit, increase damage by user's damage absorption.
  • Dogmatic Standoff (Battle Axe) - Gain damage absorption equal to 2% of target health. Would not exceed 2% of target health.
  • Blade of Illusion (Machete) - When target has less lost health than consecutive damage dealt, next consecutive attack to the same target will increase that difference.
  • Claw of Determination (Claw) - When damage dealt is reduced, next consecutive attack to the same target will increase double of the amount reduced.

Enchantments (1.20+ only):

  • Ender Hand (Throwing Axe, Javelin) - Thrown attacks will appear as direct hit
  • Stealth (Dagger) - Has a chance to not aggravate enemy, but reduce damage
  • Heavy (Axe, Throwing Axe, Battle Axe, Hammer) - Reduce attack speed, increase critical hit and projectile damage.
  • Hard Shield (shields) - Increase shield defense, works on either hand
  • Heavy Shield (shields) - Increase shield defense greatly, but reduce movement speed. Works on main hand only.
  • Energized Will (Machete) - Gradually increase machete attack range when stacking consecutive attacks. Conflicts with Raised Spirit
  • Raised Spirit (Machete) - Gradually increase machete attack speed when stacking consecutive attacks. Conflicts with Energized Will.
  • Ghost Slash (Claw, Machete) - Empty hits will stack hit count and consume durability as well.
  • Claw Shielding (Claw) - Increase damage blocking time for claws. Works on either hand.

Twilight Foest Compat Material Features (1.20+ only)

  • Ironwood: Repair itself it twilight forest. Shield grants user resistance when blocks a damage
  • Steeleaf: Deals more damage to mobs without armor, and sometimes cause bleeding. Shield reflects partial damage on blocking
  • Knightmetal: Damage increase based on mob armor value. Shield reflect partial damage on blocking
  • Fiery: Deal more damage to mobs not immune to fire. Ignite mobs. Shield ignite mobs and grant user fire resistance on blocking.

Ice and Fire Compat Material Features (1.20+ only)

With the insane attack damage of dragonsteel swords and special ability of blood dragon bone swords.

Note: battle axe, spears, and javelin are large weapons that have 2x the size of regular items. To make them have regular resolution in hand, I have to make them to have 2x resolution in GUI.
3D models for battle axe, spears, and hammers are available only on 1.20.1

Checkout our other mods:

L2Backpack: Backpacks, mass item storage, and remote transportation

L2Artifacts: Curios items that gives high attribute boost and special abilities

ModularGolems: Tinker-like highly customizable golems that are handy in combat and mob farms

L2Archery: A variety of bows and arrows, each with special abilities

Curse of Pandora: A variety of charms that can be chained into necklace and bracelets to combine powers

Twilight's Flavors & Delight: Farmer's Delight style food with Twilight Forest ingredients. Also adds food in Neapolitan styles.

Cuisine Delight: Cook your own plate with any combination of ingredients you can think of

Fruits Delight: Adds 11 types of fruits and 48 food items. All fruits have unique food effects

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What means Verified?

  • Compatibility: The mod should be compatible with the latest version of Minecraft and be clearly labeled with its supported versions.
  • Functionality: The mod should work as advertised and not cause any game-breaking bugs or crashes.
  • Security: The mod should not contain any malicious code or attempts to steal personal information.
  • Performance: The mod should not cause a significant decrease in the game's performance, such as by causing lag or reducing frame rates.
  • Originality: The mod should be original and not a copy of someone else's work.
  • Up-to-date: The mod should be regularly updated to fix bugs, improve performance, and maintain compatibility with the latest version of Minecraft.
  • Support: The mod should have an active developer who provides support and troubleshooting assistance to users.
  • License: The mod should be released under a clear and open source license that allows others to use, modify, and redistribute the code.
  • Documentation: The mod should come with clear and detailed documentation on how to install and use it.

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How to Install


Download Forge & Java

Download Forge from the offical Site or here. If you dont have Java installed then install it now from here. After Downloading Forge you can run the file with Java.



Lounch Minecraft and select your Forge istallation as Version this will create a Folder called Mods.


Add Mods

Type Win+R and type %appdata% and open the .minecraft Folder. There will you find your Folder called Mods. Place all Mods you want to play in this Folder



You are now Ready. Re-start your Game and start Playing.

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