
Judgement Day is not just another world-generation mod — it’s the end of the world, slowly unfolding before your eyes.
Every sunrise brings change. Every sunset steals a piece of life from your world.
At first, it’s subtle: the grass turns pale, the sky grows heavy, the lakes start to fade.
But soon… the world begins to burn.
Ash covers the land, the air grows hotter, and everything you once knew starts to die.
The apocalypse doesn’t strike all at once — it creeps.
Each Minecraft day brings the planet one step closer to its collapse.
Crops wither. Water evaporates. Mobs burn under a dying sun.
And when survival above ground becomes impossible… only the depths below can save you.
You will need to plan ahead — gather, build, and prepare.
Once the heat rises beyond control, the surface will no longer sustain life.
The only safe haven will be underground, where the light of the burning sky can’t reach you.
The deeper you go, the longer you’ll survive.
But even then… nothing lasts forever.
One day — after countless cycles of fire and decay — the flames will fade.
The dust will settle.
And you will rise again, to see a world of ashes waiting to be rebuilt.
This is your Judgement Day — and your chance for redemption.
There is a way to fight back against the end of the world.
Not through technology or magic alone, but by invoking the ancient essence of all realms:
the four symbols of creation and destruction.
These materials represent the Heart of the Four Worlds:
Using these four essences, you can forge a unique artifact: the Heart of Oblivion.

The Heart cannot be crafted at a table.
It must be summoned, through a vertical totem that aligns the forces of the four realms.
Build the structure exactly as follows (from bottom to top):
[ Dragon Egg ]
[ Reinforced Deepslate ]
[ Ancient Debris ]
[ Ash Block ] ← right–click this block

Step-by-step:
If the structure is correct, the ritual will consume the blocks in a violent burst of energy and create the Heart of Oblivion.
Once you hold the Heart of Oblivion, you gain access to a final, world-changing ritual.
To stop the apocalypse:
This will unleash the second ritual:
thunder, energy surges, distortions in the sky — a final clash against the burning world.
When the ritual completes, the apocalypse is halted, the sky calms, and the world enters its last silent stage — a land of ash waiting to be reclaimed.
When the apocalypse finally ends, the surface returns to silence.
No birds, no trees, only ruins and cinders.
From there, it’s up to you to rebuild what was lost —
to reclaim a world that forgot what peace looked like.
Can you endure the heat long enough to see the new dawn?
You can fine-tune every aspect of the apocalypse through the config file.
By default, it’s created automatically inside:
Below is the full set of options you can modify:
apocalypseActive=false
startBeforeApocalypse=true
apocalypseCurrentDay=0
apocalypseMaxDays=50
apocalypseEndDay=200
minWaterEvaporationHeight=60
minDamageHeight=60
Option details:
apocalypseActive → Enables or disables the final apocalypse. (will activate automatically once the maximum number of days has been reached)startBeforeApocalypse → Adds a small preparation period before decay starts.apocalypseCurrentDay → Internal tracker (do not edit unless testing).apocalypseMaxDays → Number of days before the apocalypse reaches its peak.apocalypseEndDay → When the decay finally stops spreading.minWaterEvaporationHeight → Minimum Y-level where water begins to evaporate.minDamageHeight → Height above which creatures take heat damage.When the sun turns crimson, don’t wait.
Dig. Hide. Prepare.
The surface will become a furnace, and only the earth below will protect you.
But remember: someday, when the fires die out,
you’ll climb back to the surface — to a world of ashes ready to be reborn.
Judgement Day — Because every sunrise could be your last.
Judgement Day is a living project — constantly evolving and improving.
Every comment, suggestion, or interaction on GitHub is greatly appreciated.
If you encounter bugs, performance issues, or unexpected behavior, please report them on the GitHub page.
🧩 Server integration is still being tested, so feedback from server owners is especially valuable.
🔗 GitHub Repository:
https://github.com/DavideCarra/ApocalypseMod