Inventorio… fixes?
Made specifically for the Hardrock TerraFirmaCraft 3 modpack!
This project exists as a separate mod due to the 1.18.2 version of Inventorio no longer receiving updates, and as such Inventorio no longer accepting pull requests. I also don't really trust myself to write reliable code yet, so making my own mod is lower stakes >.<
Please support Lizard of Oz, the original creator of Inventorio, and RubixDev, the current maintainer! You can find the modrinth page for the mod here.
List of patches:
Inventorio:
- Fixes an edge case where, if a tool slot is visible and an action wants to target the main hand, the incorrect slot is targeted leading to an item getting either deleted or duplicated
- Fixes incorrect mining speed being used when a tool is selected in the hotbar while another tool from a tool slot is active
- Fixes Inventorio slots not syncing on client correctly when changing dimensions
- Makes items within the active tool popup dynamically update the item being used, instead of keeping a static cache! This, for example, makes it so that when a tool from your tool slots loses durability, the displayed item will also reflect that instead of keeping the initial durability until it disappears and re-appears.
- Makes the temporary tool slot popup a little more responsive, like making the tool immediately go away when you try to hit a block that wants a different tool
- Adds extra convenience keybinds for explicitly opening a vanilla inventory, explicitly opening an Inventorio inventory, and changing the currently open inventory without having to reach your mouse to the switch in the top-right corner
The rest are "optional" and are only loaded when the matching mod is present:
TerraFirmaCraft:
- Fixes Inventorio slots not respecting item stack sizes in some cases
- Makes Inventorio slots count for overburdening effects
- Makes the Stack Food keybind work in the Inventorio inventory
Create Stuff 'N Additions:
- Fixes dropping an item applying a blank NBT tag to your offhand item, preventing it from stacking with other items of the same type (this is technically not caused by Inventorio but I still really needed to fix this :p)
Tinkers' Construct:
- Makes the Soulbound modifier work for items that are in an Inventorio slot
Hardcore Revival:
- Makes the "Press E to die" prompt work with the Inventorio inventory and not just the vanilla one
Usage in modpacks
Go ahead! :D
Though, as this mod depends on Inventorio, please give a careful read to Inventorio's terms first: https://github.com/RubixDev/Inventorio#use-in-modpacks-and-with-other-mods