
A Bukkit plugin to reset whole worlds, instantly.
Permission: instantreset
List worlds which can be reset.
Permission: instantreset
Reset the current world, or the specified world.
# Where to look for world templates.
templatedir: templates
# Where to store temporary files for instantreset worlds.
worlddir: worlds
# Reset worlds on restart
resetOnRestart: false
# List of resetable worlds
#
# Note: they will not load if they are invalid, and messages as
# to why the did not load will be printed to the console.
#
# The environment must match the world save or you will end up
# with an empty world.
#
# You cannot (yet) use this plugin to reset the default worlds in
# CraftBukkit, as the unload API prevents them from being unloaded.
worlds:
# Name of world.
ir:
# Name of directory containing the world save.
template: "ir"
# Environment, one of NORMAL, NETHER, THE_END
environment: NORMAL
# Difficulty, one of EASY, NORMAL, HARD, PEACEFUL
difficulty: NORMAL
# Name of world.
ir_nether:
# Name of directory containing the world save.
template: "ir_nether"
# Environment, one of NORMAL, NETHER, THE_END
environment: NETHER
# Difficulty, one of EASY, NORMAL, HARD, PEACEFUL
difficulty: NORMAL
# Name of world.
ir_the_end:
# Name of directory containing the world save.
template: "ir_the_end"
# Environment, one of NORMAL, NETHER, THE_END
environment: THE_END
# Difficulty, one of EASY, NORMAL, HARD, PEACEFUL
difficulty: NORMAL
You cannot reset worlds which are loaded by bukkit at startup, by default this is world, world_nether and world_the_end. If you wish to use it to reset either world_nether or world_the_end you should disable either nether or the_end in server.properties or bukkit.yml respectively. The default world cannot be reset with this plugin.
If you specify the wrong environment type you will likely end up with an empty world.
It is possible for other plugins to depend on this plugin and use it to reset worlds.
Changes to config.yml will be overwritten when the server is shut down, ensure you change it whilst your server is not running.
You will also need Multiverse and Multiverse-NetherPortals.
/mvtp world_the_end, and walk around to ensure it's all generated.
allow-end: true to allow-end: false
world_the_end:
template: "world_the_end"
environment: THE_END
difficulty: NORMAL
/mvnp link end world world_the_end
/ir reset world_the_end