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Industrial Peripheral

Industrial Peripheral for controll IC2 machines from Computer Craft

0 Likes
26736 Downloads
Created by _ForgeUser27266279

Description

This mod initially is planned for personal use. Before using mod — make backup and use at your own risk.

With this mod and ComputerCraft you can receive (and change) data from different machines from Industrial Craft 2.

And sorry for my english, I'm not english native speaker :(

 

Small mod tutorial:

 

Step 1:

For work - Industrial Peripheral needs himself, his craft:

 

Frequency Transmitter, Advanced Circuit, Machine Casing, Redstone

Step 2:

Also needed Transducer Chip, his craft:

  

 

Circuit, Redstone, Iron plate

Step 3:

You can bind Transducer Chip to a particular machine:

 

 

Step 4:

After binding, you must insert the chip into the Industrial Peripheral:

  

 

Step 5:

Now you can receive a variety of data from the machines:

if not os.loadAPI("ip/industrial") then print("Failed to load Industrial Peripheral driver!"); end

industrial.bindSide("top");

local storage = industrial.ElectricStorage.getEnergy(1);
print("Current: "..(storage.current)..", Max: "..(storage.max)..", Output: "..(storage.output));

If the machine is moved or deleted - you will break the chip. To fix it you must use a craft 2x2: Chip + Redstone

 

All available functions:

getMachineNameInSlot(slot) - get machine name in slot

FluidRegulator.getOutputMb(slot)
FluidRegulator.setOutputMb(slot, value)
FluidRegulator.getMode(slot)
FluidRegulator.setMode(slot, value)
FluidRegulator.getFluidStock(slot) return [name, amount, capacity]

ElectricMachine.getEnergy(slot)

SteamGenerator.getPressure(slot)
SteamGenerator.setPressure(slot, value)
SteamGenerator.getInputWater(slot)
SteamGenerator.setInputWater(slot, value)
SteamGenerator.getCalcification(slot) return [current, max]
SteamGenerator.getHeatInput(slot)
SteamGenerator.getOutput(_slot) return [volume, type]
SteamGenerator.getSystemHeat(slot) return [current, max]
SteamGenerator.getFluidStock(slot) return [name, amount, capacity]

Condenser.getProgress(slot)

Condenser.getFluidInput(slot) return [name, amount, capacity]
Condenser.getFluidOutput(slot) return [name, amount, capacity]

LHE.getHeatTransmit(slot) return [current, max]
LHE.getFluidWarm(slot) return [name, amount, capacity]
LHE.getFluidCold(slot) return [name, amount, capacity]

ElectricStorage.getEnergy(slot) return [current, max, output]

ElectricGenerator.getStirlingProduction(slot) return [receivedheat, production]
ElectricGenerator.getKineticProduction(slot) return [receivedkinetic, production]

KineticSteamGenerator.getPower(slot)
KineticSteamGenerator.getTurbineDamage(slot)
KineticSteamGenerator.getDistiledTank(slot) return [name, amount, capacity]

NuclearReactor.getActive()
NuclearReactor.getPowerEU()
NuclearReactor.getHeat() return [current, max]
NuclearReactor.getEmitHeat()

NuclearReactor.getFluidWarm() return [name, amount, capacity]
NuclearReactor.getFluidCold() return [name, amount, capacity]

The development will be slow due to lack of time. But sometimes it will check for the presence of topic suggestions / bugs.


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What means Verified?

  • Compatibility: The mod should be compatible with the latest version of Minecraft and be clearly labeled with its supported versions.
  • Functionality: The mod should work as advertised and not cause any game-breaking bugs or crashes.
  • Security: The mod should not contain any malicious code or attempts to steal personal information.
  • Performance: The mod should not cause a significant decrease in the game's performance, such as by causing lag or reducing frame rates.
  • Originality: The mod should be original and not a copy of someone else's work.
  • Up-to-date: The mod should be regularly updated to fix bugs, improve performance, and maintain compatibility with the latest version of Minecraft.
  • Support: The mod should have an active developer who provides support and troubleshooting assistance to users.
  • License: The mod should be released under a clear and open source license that allows others to use, modify, and redistribute the code.
  • Documentation: The mod should come with clear and detailed documentation on how to install and use it.

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How to Install

1

Download Forge & Java

Download Forge from the offical Site or here. If you dont have Java installed then install it now from here. After Downloading Forge you can run the file with Java.

2

Prepare

Lounch Minecraft and select your Forge istallation as Version this will create a Folder called Mods.

3

Add Mods

Type Win+R and type %appdata% and open the .minecraft Folder. There will you find your Folder called Mods. Place all Mods you want to play in this Folder

4

Enjoy

You are now Ready. Re-start your Game and start Playing.

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