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Impersonate

Impersonate: to assume or act the character of

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1031762 Downloads
Created by PyrofabTheModsmith

Description

Have you ever wanted to impersonate another player ? Be it for making machinimas, roleplaying, playing 5D chess in factions, or just pranking friends, there are lots of (relatively) good reasons to assume the identity of someone else.

 

Requires the latest version of Fabric API

 

Overview

Impersonate allows players to take on the name and appearance of other players. When impersonating someone, a player will:

  • have the skin of the impersonated player
  • have the nameplate of the impersonated player
  • send every chat message as if they were the impersonated player
  • appear as the impersonated players in online player lists
  • sign books as if they were the impersonated player
  • etc.

They will however not fool the impersonated player's pets, if any.

To avoid moderation chaos, server logs will always display the actual player's name, alongside their fake identity. Server operators will have ongoing impersonations revealed in the same way.

 

This mod works serverside (compatible with vanilla clients), but installation on clients is still recommended, notably for server operators.

 

Commands

Impersonate adds the /impersonate command, allowing server operators and mapmakers to interact with the API through commands.

  • /impersonate disguise
    • /impersonate disguise as <name> [<targets>] [<key>] : disguises one or more players
      • <name> : Name of the player to impersonate. Does not have to be online or even real.
      • [<targets>] (optional) : If specified, must be either a player's username or a target selector. If unspecified, defaults to the player using the command. When used in a command block, player is not optional.
      • [<key>] (optional) : If specified, must be a valid identifier serving as a key for the impersonation.
    • /impersonate disguise clear [<targets>] [<key>] : stops the impersonation of one or more players
      • [<targets>] (optional) : If specified, must be either a player's username or a target selector. If unspecified, defaults to the player using the command. When used in a command block, player is not optional.
      • [<key>] (optional) : If specified, must be a valid identifier that was previously used as a key to start an impersonation. If left unspecified, the command will clear every active impersonation.

 

Permissions

If you have LuckPerms installed, the above commands can be used by players with the impersonate.command.disguise permission. If you only grant impersonate.command.disguise.self, players will only be able to use the commands on themselves.

 

Gamerules

  • impersonate:fakeCapes : Whether impersonators should get the cape and elytra of impersonated players. Defaults to false.
  • impersonate:opRevealImpersonations : Whether impersonations should be revealed to online server operators. Defaults to true.
  • impersonate:logRevealImpersonations : Whether ongoing impersonations should be revealed in the server logs. Defaults to true.

 

Using Impersonate (for developers)

Mod developers can use gradle to add Impersonate as a dependency. More information is available in the Github Readme.


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What means Verified?

  • Compatibility: The mod should be compatible with the latest version of Minecraft and be clearly labeled with its supported versions.
  • Functionality: The mod should work as advertised and not cause any game-breaking bugs or crashes.
  • Security: The mod should not contain any malicious code or attempts to steal personal information.
  • Performance: The mod should not cause a significant decrease in the game's performance, such as by causing lag or reducing frame rates.
  • Originality: The mod should be original and not a copy of someone else's work.
  • Up-to-date: The mod should be regularly updated to fix bugs, improve performance, and maintain compatibility with the latest version of Minecraft.
  • Support: The mod should have an active developer who provides support and troubleshooting assistance to users.
  • License: The mod should be released under a clear and open source license that allows others to use, modify, and redistribute the code.
  • Documentation: The mod should come with clear and detailed documentation on how to install and use it.

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How to Install

1

Download Forge & Java

Download Forge from the offical Site or here. If you dont have Java installed then install it now from here. After Downloading Forge you can run the file with Java.

2

Prepare

Lounch Minecraft and select your Forge istallation as Version this will create a Folder called Mods.

3

Add Mods

Type Win+R and type %appdata% and open the .minecraft Folder. There will you find your Folder called Mods. Place all Mods you want to play in this Folder

4

Enjoy

You are now Ready. Re-start your Game and start Playing.

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