Description
FOR FORGE 1.16.5, 1.18.2,1.19.2 & 1.20.1
Required Mods:
Integrated API (1.18+)
Create
Quark
Supplementaries
NBT Deadlock Be Gone (1.18 only)
Caves and Cliffs Backport (1.16 only)
Optional Integrated Mods:
Biomes O’ Plenty (Datapack needed for 1.18+)
Alex’s Mobs (Datapack needed for 1.19+, Required for 1.16. & 1.18)
Guard Villagers
Artifacts
Biomes You'll Go
Regions Unexplored
Terralith
Waystones
Farmer's Delight
Ice and Fire
Ars Nouveau
Better Archeology
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WHAT IS INTEGRATED DUNGEONS AND STRUCTURES?
Integrated Dungeons and Structures (aka IDAS) is a mod that adds heavily detailed structures using blocks and mobs from Quark, Alex’s Mobs, and Create, with optional integrated with many other mods. I got sick of installing structure mods into a pack and roaming the world, only to find vanilla items and nothing of difficulty anywhere. I love detailed builds and Create machines, so I decided to make a mod that adds exactly what I’ve been missing. Beautiful and challenging dungeons and structures packed with lore that are fully integrated into multiple core forge mods.
If you’re new to this mod I highly recommend locating a Labyrinth, Tinker’s Workshop, Ancient Mines or a Pillager Fortress and playing through it. Those took by FAR the most time to build and I believe they are genuinely very fun and rewarding. Good luck!
Check out my other projects!
Configuration and optional Integration:
For 1.16
Edit the config files IDAS automatically detects if Ice and Fire is installed and will change some structures loot and mobs
For 1.18 and above To enable BOP integration, download this datapack . To enable Alex's Mobs integrated, download this datapack
To configure anything else, download this datapack
To change spawn rates change the spacing and separation in the structures sets. Spacing is the Average distance between two neighboring generation attempts. Value between 0 and 4096 Separation is the Minimum distance in chunks between two neighboring attempts. Value between 0 and 4096. Can't be bigger than spacing
To edit biomes, edit the biome files in tags/worldgen/biome/has structure
To disable structures, remove all the biomes for their tag list or raise the separation and spacing to crazy high numbers
To improve compatibility with other structure mods, add structures to the “structure set to avoid” list in each of the worldgen/configured_structure_feature files
Note: When using the global datapacks mod, if you’re using both the BOP and config data packs, you have to manually make sure that the data pack for bop integration is above the config data pack.
Features and Planned features:
Over 50 unique heavily detailed structures in the Overworld and Nether dimensions including:
- 20 unique small and detailed world building structures such as campsites, markets, animal dens, and more
- 7 Endgame level dungeons ranging from expansive dwarven mines to the desert Labyrinth to the Pillager Fortress
- Create themed Dungeons with spinning death traps such as the Tinker's Workshop
- 15 unique houses and inns for weary travelers
- 6 magical wizard and enchanting towers to explore
- Sunken pirate ships
- Villager Castles
- Magic towers and portals to explore in the nether
- Event based structures such as the Winter Wagon and Haunted Manor
Planned Features:
- Underground dungeon variants
- More Nether and End structures
- Join my discord to make suggestions and vote on what structures get added next!
If you have trouble finding one of these structures, just start typing `/locate idas ` into the chat and you should find a list of all the structures. For example, typing `/locate idas:castle ` will find the closest Castle to your location.
All Structure Images
The Mighty Labyrinth, designed by CraisinLord
The Pillager Fortress, designed by CraisinLord
Ancient Mines, designed by CraisinLord
Wizard Towers, designed by CraisinLord
Enchanting Towers, designed by CraisinLord
Abandoned Houses, designed by CraisinLord
Castles, designed by CraisinLord
Brick House, designed by CraisinLord
Cottage, designed by CraisinLord
Haunted Houses, designed by CraisinLord
The Bearclaw Inn, designed by Howester1984
Sunken Ships, designed by CraisinLord
Hunter's Cabin, designed by Howester1984
Farmhouse, designed by Howester1984
Witch's Treestump, designed by Howester1984
Hermit's Hollow, designed by Howester1984
Apothecary's Abode, designed by Howester1984
The Fisherman's Lodge, designed by Nirze
The Redhorn Guild, designed by Howester1984
Beekeeper's House, designed by Howester1984
The Treetop tavern, designed by Howester1984 and chloe2cu
The Ancient Portals, designed by CraisinLord and Nirze
The Tinker's Workshop, designed by CraisinLord and Howester1984
The Necromancer's Spire, designed by CraisinLord
Bazaar, designed by Howester1984
Haunted Manor, designed by Howester1984 Winter Wagon, designed by Howester1984
The Foreboding Dread Citadel, designed by CraisinLord (Ice and Fire only)
The Nexus, designed by Codex The Portals in this structure are:
Aether
Twilight Forest
Atum
Nether
Erebus/Undergarden
Bumblezone
Eden ring
Ruins of the Deep, designed by Howester1984
Train Ruins, designed bybrythonderoos
Frozen Crypt, designed by Darth Trayus
Dig Site, designed by Howester1984
Desert Dig Site, designed by Howester 1984
Tinker's Citadel, designed by Darth Trayus
Archmage's Tower, designed by Cpt_Gloval (REQUIRES ARS NOUVEAU)
Abandoned Lighthouse by Ghast
Collector's Museum by Ghast
Windswept Shrine by Jawredstoneguy
Frequently Asked Questions:
Q: What biome mods are compatible?
A: Most biome mods are compatible including Terralith, BOP, and BYG.
Q: Why are there so many dependencies?
A: Yes.
Q: Will you backport/update to ___?
A: I will always keep the mod up to date with the newest versions of Minecraft as the dependencies update
Q: Does this mod work with other structures mods?
A: Yes all of Yung's mods, Repurposed Structures and more will all work with zero issue.
Q: Can I use this mod in a modpack?
A: Yes! I would love it if this mod gets used in packs.
Q: Can this mod be only on the server-side? A: No, due to its custom music discs and soundtrack, and changes to client side structure blocks
Q: For everyone who wants to live in the structures: How do I get mobs to stop spawning?
A: Try using the Magnum Torch Mod
Q: What features from Quark can be disabled?
A: All of the technical changes and Redstone can be disabled without problem. IDAS uses all the building blocks though.
Here's an absolutely amazing video mod showcase of IDAS by KaupenJoe: VIDEO
I’ve spent over 300 hours building and coding this mod. I learned Java specifically for this. If you've enjoyed my projects a ton, two great ways to support me are through Patreon directly, or buying your server through Bisect Hosting. Click on the above picture to get a server, use my code CraisinCraft to get 25% off your first month and enjoy playing with your friends! Set up is so easy, it's basically one click.
Click on the picture bellow for my patreon to directly support me. You'll get exclusive discord roles, chats, and get to directly influence the development of IDAS.
Special thanks to:
My Patrons!!!
Howester1984, Nirze, and the IDAS building team for building many of the beautiful structures you find in this mod!
Cama, the author of the incredible music discs you find in the mod
Nighthearted , I took the original shapes from their castle build and used them in the Pillager Fortress. The block palettes, interior, and all the detail are my own though.
The Bisect Hosting team and especially Perz for making the logo for this mod!
TelepathicGrunt the author of Repurposed Structures. I used the files from their mod a ton for coding references.
YUNGNICKYOUNG for his structure template manager.
My cat Fonzy for sitting on my lap while I coded this entire thing. Having weights on your lap really helps you stay focused
Join the Discord by clicking on the image or link below if you run into an issue of any kind or have a suggestion, I'll try my best to respond to everyone and would absolutely love suggestions! Thanks for playing and supporting my mod!
https://discord.com/invite/72a7jmc5mb
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What means Verified?
Compatibility: The mod should be compatible with the latest version of Minecraft and be clearly labeled with its supported versions.
Functionality: The mod should work as advertised and not cause any game-breaking bugs or crashes.
Security: The mod should not contain any malicious code or attempts to steal personal information.
Performance: The mod should not cause a significant decrease in the game's performance, such as by causing lag or reducing frame rates.
Originality: The mod should be original and not a copy of someone else's work.
Up-to-date: The mod should be regularly updated to fix bugs, improve performance, and maintain compatibility with the latest version of Minecraft.
Support: The mod should have an active developer who provides support and troubleshooting assistance to users.
License: The mod should be released under a clear and open source license that allows others to use, modify, and redistribute the code.
Documentation: The mod should come with clear and detailed documentation on how to install and use it.
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How to Install
Download Forge & Java
Download Forge from the offical Site or here . If you dont have Java installed then install it now from here . After Downloading Forge you can run the file with Java.
Prepare
Lounch Minecraft and select your Forge istallation as Version this will create a Folder called Mods.
Add Mods
Type Win+R and type %appdata% and open the .minecraft Folder. There will you find your Folder called Mods. Place all Mods you want to play in this Folder
Enjoy
You are now Ready. Re-start your Game and start Playing.