Soul Revival is a hardcore multiplayer server mod designed to give players a balanced, immersive, and highly configurable way to rescue their teammates from permanent death.
Whether you play with the Hardcore Revival mod (downed state + revive timer) or in vanilla hardcore, once a player's timer expires and they are sent to Spectator mode, they aren't gone forever. Teammates can craft advanced items to pull their souls back to the land of the living.
Features
- Server-Side Friendly GUI: Right-clicking a revival item opens a secure virtual chest menu displaying the heads of all dead players (complete with their actual skins!). Simply click a head to initiate the revival.
- Offline Revival Queueing: Teammates don't even need to be online to be saved. Revive them while they're offline, and they will automatically log back in restored to Survival mode.
- Smart Safety Spawning: Prevents players from being revived inside blocks, lava, fire, or the void. The mod automatically scans a 5x5x5 area around the revival spot to find the nearest safe block.
- Invulnerability Grace Period: Revived players spawn with 10 seconds of complete invulnerability (Resistance V), have active fires extinguished, and negative effects cleared so they don't instantly die again.
- Revival Sickness (Balancing): To prevent combat abuse and preserve hardcore progression, revived players are struck with configurable debuffs (Weakness III & Slowness II for 10m, Mining Fatigue I & Hunger II for 5m).
- Command Support: Includes /soulrevive with tab-completion for dead players. Free for operators/creative mode, and item-consuming for survival players.
- Aesthetic Visuals: Features custom 16x16 pixel-art item textures, enchanted glint overrides, and floating soul particles with totem sounds upon a successful revival.