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Goofy Goober

A silly, lighthearted mod that emulates the cartoonish shenanigans you'd see in a Looney Tunes episode. It'll brighten your day!

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6536 Downloads
Created by leecrafts

Description

A joke mod that I spent a lot of time and dedication on...

 

Goofy Goober is a dangerously goofy mod that is packed with wildly cartoonish shenanigans, like what you'd see in a Looney Tunes or Tom & Jerry episode! It is a server- and client-side mod, working on both singleplayer and multiplayer worlds. Forge only, no Fabric.

 

Update: I have now updated the version to 1.20.4. But I am no longer interested in further updating the mod. 

Trailer:

 

There are many things you can try! Like...

Stepping on something hot or sharp!

 

Eating up to a stack of food in one bite!

 

Skedaddling away from trouble! (Press V to toggle. What happens when you press Shift while skedaddling?)

 

Engaging in a wallop with rambunctious scallywags!

and more!

 

Basically all the features of this mod, if you're curious (some technical details included):

 

Stepping on something painful

       The mob lets out a sharp cry

       Stepping on any of the following objects will launch a mob into the air (in ascending order of launch distance):

             Sweet berry bush

             Magma block

             Cactus

             Fire

             Lava

             Stalagmite

       None of this applies to iron golems

 

Villagers and players make snoring noises when sleeping

 

Mobs emit skedaddling noises when panicking

 

New status effects

       Fat

             Player/mob becomes comically fat

             Width is multiplied by 3

       Squashed

             Player/mob becomes flat

             Height becomes 0.25 blocks

             A mob still "suffocates" when under a solid block, but does not take actual damage

       Crashed

             Player/mob becomes flattened in the x-direction

             Width is 0.25 blocks

       Smashed

             Player/mob becomes flattened in the z-direction

             Width is 0.25 blocks

       Hallucinating / "I'm so hungry, I could eat a horse!"

             Player sees every living entity as a tasty slab of steak

 

 

The player can eat up to a stack of food at once

       When more than one food is eaten at a time, the player becomes comically fat, gaining the Fat, Slowness, and Resistance status effects

       Duration and intensity depends on the saturation, nutrition, and number of food items eaten from the inventory slot

       Players gains (# of food items) * (saturation) saturation and (# of food items) * (nutrition) nutrition. Saturation has no cap, while nutrition is capped at 20.

       Player lets out a loud, rude burp

 

Laughing noises play upon player death

 

Player/mobs are squished flat under the following conditions:

       Falling from a height of at least 20 blocks

             Squashed effect

             Duration is (height) / 2 seconds

       Attacked by an iron golem

             Squashed effect

             Duration is 30 seconds

       Squashed by an anvil or falling stalactite

             Squashed effect

             Duration is 10 seconds

       Crashing into the wall while flying on an Elytra

             Crashed/Smashed effect, depending on what direction the player/mob is facing

             Duration is (damage amount) * 1.8 seconds

       Player skedaddles into a wall

             Crashed/Smashed effect, depending on what direction the player/mob is facing

             For a player with no damage resistance, the damage amount is 6, so the duration is 10.8 seconds

 

When a mob gets in a fight with a player / another mob, a cloud of dust forms while goofy noises play.

       If the player is near 3 or more hostile/monster mobs, 5 unique hostile/monster mobs spawn around the player, adding to the chaos

             Cooldown is 2 minutes when at least 1 mob is successfully summoned, 1 minute cooldown otherwise

             For fairness, slimes and magma cubes the size of 2 or less do not count towards the surrounding mob count

             If a zombified piglin is summoned in the Nether, it will not target the player unless provoked

       Summoned mobs tend to attack each other (20% of the time they target the player first)

       As a result, it can become very disorienting to both the eyes and ears. Be careful.

       List of mobs that can be summoned:

             Wither skeleton

             Spider (Strength I, Resistance I)

             Cave spider (Strength I, Resistance I)

             Magma cube (size 3)

             Slime (size 3)

             Polar bear

             Zombified piglin

 

Hunger hallucination

       Occurs when the player's hunger level is 9 or below

       Player gains the Hallucinating effect and will see every living entity as a tasty slab of steak

       The hallucination subsides when the player's hunger rises to 10 or above

 

Skedaddle

       Toggled by pressing V (skedaddle is disabled by default)

       When player attempts to run, it will run in place for 1 second with a goofy running animation--before taking off with greater speed

             When running in place, the player temporarily gains Slowness VII

             When skedaddling, the player gains Speed II for 20 seconds

             Can be abruptly ended if the player stops running or runs into a wall

             Takes up more hunger than normal running

             If the player skedaddles into a wall, it gains the Crashed/Smashed effect as well as 6 damage

             When the player sneaks while skedaddling, it will start doing a devious walk

                   Mobs (except the Warden for some reason) cannot target the player unless the player is less than 4 blocks away

       Player cannot skedaddle in the water

 

Player/mobs emit a teeth-chattering noise when touching powder snow without wearing leather armor

 

 

 
This mod is not really designed to be fair, so be extra careful when playing this in a Hardcore world.

This is my first mod ever created, and I've had a ton of fun making it. Please let me know in the comments if you run into any issues.

Have fun!

 

I want to start working on a new mod, so any changes (besides version updates) are unlikely. Thank you all very much for the support though!!


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What means Verified?

  • Compatibility: The mod should be compatible with the latest version of Minecraft and be clearly labeled with its supported versions.
  • Functionality: The mod should work as advertised and not cause any game-breaking bugs or crashes.
  • Security: The mod should not contain any malicious code or attempts to steal personal information.
  • Performance: The mod should not cause a significant decrease in the game's performance, such as by causing lag or reducing frame rates.
  • Originality: The mod should be original and not a copy of someone else's work.
  • Up-to-date: The mod should be regularly updated to fix bugs, improve performance, and maintain compatibility with the latest version of Minecraft.
  • Support: The mod should have an active developer who provides support and troubleshooting assistance to users.
  • License: The mod should be released under a clear and open source license that allows others to use, modify, and redistribute the code.
  • Documentation: The mod should come with clear and detailed documentation on how to install and use it.

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How to Install

1

Download Forge & Java

Download Forge from the offical Site or here. If you dont have Java installed then install it now from here. After Downloading Forge you can run the file with Java.

2

Prepare

Lounch Minecraft and select your Forge istallation as Version this will create a Folder called Mods.

3

Add Mods

Type Win+R and type %appdata% and open the .minecraft Folder. There will you find your Folder called Mods. Place all Mods you want to play in this Folder

4

Enjoy

You are now Ready. Re-start your Game and start Playing.

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