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gobackup

Back your world up to GoFile (requires paid subscription)

0 Likes
131 Downloads
Created by plusshroom

Description

gobackup: a basic server-side backup tool

This tool was made out of a need for GoFile uploads that couldn't be satisfied by any existing backup mod. It's intended to work on cheaper hosts that restrict access to .sh files and don't allow backups on server storage like PebbleHost, taking advantage of GoFile's cheap high-volume storage.

> Warning
> This mod requires a GoFile Patreon subscription (to access the API, it only costs $5 per month and you're also supporting free storage for everyone) and there is no guarantee that it will work as expected. Use at your own risk!

> Warning
> Restoration is not included in this mod. It's difficult to implement. Make sure you or somebody you trust always has access to the backup folders - you can allow other people to use them by setting each folder to be public with a password.

> Note
> This mod is not intended for use on the client side, and is not tested for this. Only use this on servers.

Configuration

The configuration file can be found in the config folder and will contain the following fields: - gofile-api-key - Your API key for GoFile. This can be found in on your GoFile profile page when logged in. - gofile-container-folder - The ID for the folder that will contain your backups. Go to My Files on the GoFile sidebar, create a folder, go into it, and insert the part after /d/ in the URL here. - backup-type - Not yet implemented. Keep as world or remove from config entirely. - This option, when implemented, will allow you to back all your server files up instead of just your worlds. - allow-manual - Whether manual backups should be allowed via /gobackup now. - announce-backup - If the mod should announce when it's backing the server up in chat. - Regardless of what this is set to, you'll always be notified of when the server is being backed up in the server logs. - do-schedule - Whether backups should be performed on a schedule. - interval - How much time should be taken between scheduled backups, in seconds. - Know what you're doing. If you set this to something very small, like 1 second, expect your server to die quickly. - At least 10 minutes are recommended to avoid overloading the servers, being ratelimited, and exceeding your account's quotas. - backup-limit - The maximum amount of backups stored. Once the amount of backups you have exceeds this number, the oldest will be deleted to make space for the next one. - Use logic to decide what this should be. For example, if you want to back a small world up every 30 minutes and want the two most recent days of records at any point, you want a limit of 96 backups. - Manual backups are not counted. - show-progress-messages - Whether the mod should log messages in your console to indicate what step it's on in a backup. - show-debug-messages - Whether to show complete error logs and GoFile API responses in the console when things go wrong.

If you manage to (somehow) screw your file up, just delete it and a new empty one will be made.

While GoFile offers great cheap storage, make sure not to violate their terms. Donators are asked not to abuse their storage the same way free users shouldn't, so make sure to set a reasonable interval and limit.

Usage

Everything will happen automatically as and if defined in the config file! However, you can also use /gobackup now to backup off your defined frequency if this is allowed - this will send a backup to a seperate folder where backups will not be deleted automatically by the mod.

Don't delete files or folders while they're being handled

GoBackup is made to be as resilient as possible when it comes to you interacting with your files. However, you should not be surprised if it fails to catch up while it's active. To stay as safe as possible, when you want to modify your storage structure, you should first do /gobackup disable. Run /gobackup enable once you're ready to go again.

License

This project is licensed under the OSSAL license, which does not permit licensing code that uses this project or modifies it under the GPL and other licenses that require source code distribution. However, this project can be used in any other way and is otherwise very similar to the MIT / Expat license.


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What means Verified?

  • Compatibility: The mod should be compatible with the latest version of Minecraft and be clearly labeled with its supported versions.
  • Functionality: The mod should work as advertised and not cause any game-breaking bugs or crashes.
  • Security: The mod should not contain any malicious code or attempts to steal personal information.
  • Performance: The mod should not cause a significant decrease in the game's performance, such as by causing lag or reducing frame rates.
  • Originality: The mod should be original and not a copy of someone else's work.
  • Up-to-date: The mod should be regularly updated to fix bugs, improve performance, and maintain compatibility with the latest version of Minecraft.
  • Support: The mod should have an active developer who provides support and troubleshooting assistance to users.
  • License: The mod should be released under a clear and open source license that allows others to use, modify, and redistribute the code.
  • Documentation: The mod should come with clear and detailed documentation on how to install and use it.

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How to Install

1

Download Forge & Java

Download Forge from the offical Site or here. If you dont have Java installed then install it now from here. After Downloading Forge you can run the file with Java.

2

Prepare

Lounch Minecraft and select your Forge istallation as Version this will create a Folder called Mods.

3

Add Mods

Type Win+R and type %appdata% and open the .minecraft Folder. There will you find your Folder called Mods. Place all Mods you want to play in this Folder

4

Enjoy

You are now Ready. Re-start your Game and start Playing.

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