
Forgery is a large collection of vanilla tweaks and small features I wanted or thought would be neat. Everything is configurable.
It is the Forge counterpart to Fabrication. (Forgery is really a disguised version of Fabrication; it's just that mod but transformed to work under Forge.)
107 115 116 125 133 136 141 182 185 202 205 215 256 259 261 261 features and counting.
A list of all the features (click to go to the wiki for more details and demonstration videos/images):
General - Broad features and global settings
- Balance - Changes to vanilla balance
- Experiments - Bad ideas given form
- Fixes - Fixes for bugs and weird behavior
- Mechanics - New mechanics and powerful additions
- Minor Mechanics - Small additions to vanilla mechanics
- Pedantry - Fixes for non-problems
- Tweaks - Minor changes that fit with vanilla
- Unsafe - QoL changes that make cheating easier
- Utility - Useful tidbits that don't modify gameplay
- Weird Tweaks - Opinionated changes
- What's Old Is New Again - Forward ports of forgotten tidbits
- Dark Mode - Makes the config screen darker
- Data Upload - Enables submitting anonymous data to a self-hosted privacy-respecting Matomo instance run by unascribed
- Limit Runtime Configs - Makes the game a teensy bit faster, but requires a restart to change features
- Reduced Motion - Disables high-motion animations in the Fabrication config screen
Fixes - Fixes for bugs and weird behavior
Utility - Useful tidbits that don't modify gameplay
Tweaks - Minor changes that fit with vanilla
Minor Mechanics - Small additions to vanilla mechanics
Mechanics - New mechanics and powerful additions
- Anvil Repair - Allows right-clicking on an anvil with a Block of Iron to repair it one stage
- Bottled Air - Filling a glass bottle underwater refills 1 air bubble
- Broken Gear Drops Components - Makes gear drop its consituent items when broken
- Detecting Powered Rails - Allows using a comparator on a powered rail just like a detector rail
- Directional Detector Rails - Placing magenta glazed terracotta under a detector rail makes it only detect minecarts moving in the direction of the arrow
- Directional Powered Rails - Placing magenta glazed terracotta under a powered rail makes it push minecarts in the direction of the arrow, even from a stop
- Enhanced Moistness - Entities are considered "wet" for 5 seconds after leaving a source of wetness
- Colorful Redstone - Redstone on top of wool will not connect to redstone on top of a different color of wool
- Swap Conflicting Enchants - When adding enchants that would normally not be compatible it will instead get added in an inactive state
- Weaponized Pearls - Pearls will teleport entities they hit and pull nearby ones
- Grindstone Disenchanting - Placing a book in the bottom slot of a Grindstone when disenchanting an item will transfer the enchantments onto the book
- Obsidian Tears - Lets you set your spawn at a Crying Obsidian block; automatable
- Pursurvers - Adds "Pursurvers", observers with a Purpur block next to them, that can detect left-clicks on their watched block
- Slow Fall Splash On Inanimates - Slow fall splash potions affect inanimates (minecarts, arrows, etc) making them unaffected by gravity
- Toggleable Furnace Carts - Powered rails stop furnace carts when appropriate and conserve their fuel
- Wool Protected Sheep - Sheep wool slightly reduces some types of damage
Balance - Changes to vanilla balance
Weird Tweaks - Opinionated changes
What's Old Is New Again - Forward ports of forgotten tidbits
Unsafe - QoL changes that make cheating easier
Pedantry - Fixes for non-problems