Fisecraft is my first mod! It adds various things: not only dozens of blocks, items, and recipes, but also a few new mobs, structures, and other content. It does not really have a clear focus or progression line, but it adds random stuff you may stumble upon. Certain things can be changed in the config.

Dependency info
- Required mods: GeckoLib (Fisecraft v1.1+)
- Mods that require Fisecraft: none
- Recommendations: JEI (for new crafting stations), Ensorcellation (enchantment descriptions)
General info
- Usage: Feel free to add it to modpacks, let's plays, etc.
- Source code: is public to read, but not to edit
- AI disclosure: Zero AI was used for any of the images (assets and logo), ideas/concepts, patch notes and descriptions. Some code originates from third parties, and usage cannot be confirmed for those, however it is fully put together and controlled by myself. Some AI was used for research (such as understanding Minecraft modding concepts).
Contents
Summary
- 42 Blocks
- 47 Items
- 100 Recipes
- Multiple WorldGen features: Zerull Ore, Roots, new Flowers, structures & more
- 2 Vanilla tweaks: Enchanted Golden Apple recipe is back, Glass drops Glass Shards

Roots
Aloee, Kremelo & Avyrya
Aloee can be found in the wild and used to craft Bandages (healing item).
Kremelo and Avyrya seeds can be artificially crafted, placed like all other seed, and turned into food.
New mobs & Rootguardian boss
There are three mobs and one boss:
* Rootglass: Emotionless creature. Spawns in dry places, low health, can be tamed with Roots, can be bred with Clocks, can be killed for Roots and Sand/Glass
* Dire Knight: Brutal killer. Spawns in the Nether, rarely, mini boss
* Endeye: Watching flight. Spawns in the End and at the Flying Beam structure
* Root Guardian: Boss of roots. Summoned with an Hourglass Idol, or rarely when murdering his children

Rootglass can be tamed with Roots and tamed with Clocks. They can be told to sit or follow. Silly little guys.
Dire Knight drops Dire Shards, used for multiple recipes. The Endeye drops Endfise, which has a few uses.
The Root Guardian boss can rarely spawn when killing a Rootglass, or with the spawn item. The boss struggles to move, but has a large health pool to make up for it. It has two special attacks: throwing Sand and summoning lighting, both slow the player down. The boss drops include its trophy, which can be placed, and the Funny Hourglass.
Funny Hourglass
New structures
Digelevator & Escapelevator
Two of my favorite items! The Digelevator teleports you into the underground (below your current position). Perfect for quickly starting a mining trip, or even for a secret underground base! You may take damage, so break the blocks quickly.
The Escapelevator teleports you to the sky and negates following fall damage. This lets you quickly end a mining trip, escape from something, or get into the right position for a good Elytra flight, saving some fireworks.

Airplane Block
This block is expensive, and wonky, but useful. Right click it with a paper (your "ticket") and get teleported 10,000 blocks into the Airplane's Block direction! The intended use is to place a second one there (hence you get two at a time) facing the opposing direction, so that it transports you back. Like two airports you can use to travel between each other.

Zerull Ore
This new ore can only be found around Y=0 and is very rare, but slightly stronger than Diamond.
Dire Content
Dire Shards are obtained from Dire Knight mobs in the Nether. They can be used to craft the Direrer, which breaks the following blocks faster (guess what they are crafted with):
* Pain Block: Crafted from a Dire Shard and Netherrack, damages entities
* Hate Block: Gained by smelting a Pain Block, same effect
* Pain Block (Painless), does not damage
* Hate Block (Hateless), does not damage
There is also a powerful sword (compared to vanilla strength):
* Dire Pain Sword: Deals high damage and wither effect
FAQ
- Will you update the mod to [version]? -> There are plans to support newer and multiple versions, but I prefer to focus on the version I play myself (1.18 or now 1.21)
- Will you support other modloaders? -> NeoForge is planned for newer versions. I cannot give an answer regarding Fabric until I better understand the differences and porting.
- When will there be an update and what will it add? -> Minecraft mods are just a side project for me, with no fixed schedule. Before an update there may be teasers for new contents on Discord or other social media. When it's released, there is an announcement for it.
- May I change recipes, disable blocks, etc. for a modpack? -> Yes, feel free to use tools/datapacks/mods that allow you to modify such things, for better integration into your modpack/own world!
- Do I need to start a new world? -> No, however, you might have to travel far to find new WorldGen features
- How does this mod affect performance? -> I don't know exactly, but it shouldn't affect performance more than any other normal mod.