No longer maintained on CurseForge
Forked from LambdaCraft and updated to 1.16.5
"This mod is intended to distribute mobs evenly between all players on a fabric modloaded server."
How it works:
*default monster mobcap, can be changed
**~1 server render distance; n_chunks_loaded_by_these_playres/(SRD•2+1)²
Works with Proper Mobcap Modifier (by me)