Description
Rendering entities from greater distances or reduce that for improved performance. (Customizable for each entity type)
This simple mod allows you to customize the rendering and tracking distances for entities in Minecraft1.12.2. For instance, you can opt to see hostile entities from farther away and render neutral entities like animals at closer distances, thus optimizing both FPS and network performance.

- Entity Rendering Distance:
The maximum distance at which entities are visually displayed on the client-side. This setting directly impacts client-side performance.
- Example: Setting the rendering distance to its maximum allows all entities to be visually displayed at the full extent of their tracking distance. Conversely, setting it to zero results in no entities being rendered, although they are still being tracked by the server.
- Practical Tip: If you're using a potato computer, you can decrease the rendering distance to ensure entities are only visually displayed when they are closer, which can help improve performance.
- Entity Tracking Distance:
This refers to the range within which the server communicates information about entities to the client, making it possible for them to be tracked and eventually rendered. This setting affects server performance.
- Note: For an entity to be rendered, it must first be within the tracking distance. Thus, the actual rendering distance of an entity is the lesser of the set rendering and tracking distances.
Note: If you aim to increase an entity's rendering distance, you must also increase its tracking distance. An entity must first be tracked before it can be rendered.
- Adjust entity rendering distance.
- Adjust entity tracking distance.
- Provides a slider in the settings menu for easy adjustments.
- Entity Blacklist/Whitelist
- Custom Entity Track Multipliers
/entitydistance <configName> <value>
(Possible <configName>
: renderDistanceMultiplier, trackDistanceMultiplier, Whitelist, entityblacklist, customentitytrackmultipliers)/setrenderdistance <value>
/settrackdistance <value>
/entitylistadd <entityID>
/entitylistremove <entityID>
/customlistadd <entityID>,<multiplier>
/customlistremove <entityID>
- Download the latest version of Entity Distance Mod.
- Place the downloaded jar file into the Minecraft mods folder.
- After installing the mod, navigate to the settings menu where you'll find sliders to adjust the entity rendering and tracking distances. Adjust them to your preference and enjoy the game!
Q: Can this mod be used alongside other performance mods?
A: Yes, this mod is compatible with most performance mods. However, ensure to test it before using in tandem with other mods.
Q: Is this mod server-side or client-side?
A: This mod can function on both the server and client sides.
- Global settings for hostile (and other faction) entities.
- Custom configurations for specific entities, e.g., projectiles.
If you've identified a bug or wish to propose a new feature, kindly create an issue on our GitHub page. Should you desire to contribute code-wise, feel free to fork the repository and submit a pull request.
This mod is released under the MIT license. Kindly refer to the LICENSE file for more details.
thanks to forge-mixin-example for their mixin template!
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What means Verified?
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Compatibility: The mod should be compatible with the latest version of Minecraft and be clearly labeled with its supported versions.
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Functionality: The mod should work as advertised and not cause any game-breaking bugs or crashes.
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Security: The mod should not contain any malicious code or attempts to steal personal information.
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Performance: The mod should not cause a significant decrease in the game's performance, such as by causing lag or reducing frame rates.
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Originality: The mod should be original and not a copy of someone else's work.
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Up-to-date: The mod should be regularly updated to fix bugs, improve performance, and maintain compatibility with the latest version of Minecraft.
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Support: The mod should have an active developer who provides support and troubleshooting assistance to users.
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License: The mod should be released under a clear and open source license that allows others to use, modify, and redistribute the code.
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Documentation: The mod should come with clear and detailed documentation on how to install and use it.
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How to Install
Download Forge & Java
Download Forge from the offical Site or here. If you dont have Java installed then install it now from here. After Downloading Forge you can run the file with Java.
Prepare
Lounch Minecraft and select your Forge istallation as Version this will create a Folder called Mods.
Add Mods
Type Win+R and type %appdata% and open the .minecraft Folder. There will you find your Folder called Mods. Place all Mods you want to play in this Folder
Enjoy
You are now Ready. Re-start your Game and start Playing.