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Enhanced Armaments Reload

Lets your weapons and armors gain unique abilities you choose as you use them!

0 Likes
68366 Downloads
Created by cnlimiter

Description

This mod makes your weapons and armors unique!

  • Enhanced Armaments actually evolves special abilities for your armor and weapons(bows too).
  • Every weapon gains its special experience as you use it till it does level up. When level up, it will have an ability point to use. And you can open the GUI by pressing 'K' key by default by holding the item in your mainhand, and can choose an ability that your ability points enough to learn it for the item.
  • It works same on armors, but your armor will gain experience as you take damage.
  • There is also a rarity system. Every weapon randomly has a rarity. More rare rarities, have smaller chance. Completely configurable!
  • It supports modded weapons&armors! It will actually work with any item that has the class that extends SwordItem, AxeItem, HoeItem, BowItem or ArmorItem.
  •  

Current abilities are:

Weapon Abilities

  • FIRE=Sets enemies on fire for a short time.
  • FROST=Stuns enemies, freezing them in place for a short time.
  • POISON=Poisons enemies for a short time.
  • INNATE=Causes enemies to bleed.
  • BOMBASTIC=Explodes target entitys area. May harm you too. Doesn't work with animals.
  • CRITICAL_POINT=Small chance at dealing an additional damage by respect to enemy's hp.
  • ILLUMINATION=Weakens enemies.
  • ETHEREAL=If you kill a target, your weapon will be repaired.
  • BLOODTHIRST=Heals the user back a portion of the damage dealt.

 

Armor Abilities

  • MOLTEN=Sets enemies on fire for a short time.
  • FROZEN=Stuns enemies, freezing them in place for a short time.
  • TOXIC=Poisons enemies for a short time.
  • BEASTIAL=At low health, the player receives a damage buff.
  • REMEDIAL=Your armor will regenerate your HP every 6 seconds.
  • HARDENED=A chance at negating all of the damage to be dealt.
  • ADRENALINE=A chance at getting regeneration of health when get hurt.

 

It's very configurable to make it friendly with modpack-makers!

 

For admins:

Adds a level to the equipment on hand. (Enter a value greater than 0)
/addlevel <level>
Change equipment quality (preset qualities are: basic, rare, uncommon, rare, ultra_rare, legendary, archaic) (preset quality Id: basic, uncommon, rare, ultra_rare, legendary, archaic)
/changerarity <quality Id

For develpoers:

Located in the config/enhancedarmaments/rarity folder, you can use json to customize the quality:
{
"name": "archaic", //Quality name
"color": "red", //The color of the quality in the tooltip
"hex": 16733695, //hex color
"weight": 0.01,//The weight of equipment quality
"effect": 0.81, //The impact on damage. The damage of melee weapons is (damage + damage * n * effect). The damage of long-range weapons is (damage + damage * effect / 3). The damage resisted by armor is (damage / (1 + effect / 5))
"enabled": true//Whether it is enabled
}
Located in config/enhancedarmaments-common.toml
[miscellaneous]
#Use 'modid:item' to add items from other modules
extraItems = []

 

 


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What means Verified?

  • Compatibility: The mod should be compatible with the latest version of Minecraft and be clearly labeled with its supported versions.
  • Functionality: The mod should work as advertised and not cause any game-breaking bugs or crashes.
  • Security: The mod should not contain any malicious code or attempts to steal personal information.
  • Performance: The mod should not cause a significant decrease in the game's performance, such as by causing lag or reducing frame rates.
  • Originality: The mod should be original and not a copy of someone else's work.
  • Up-to-date: The mod should be regularly updated to fix bugs, improve performance, and maintain compatibility with the latest version of Minecraft.
  • Support: The mod should have an active developer who provides support and troubleshooting assistance to users.
  • License: The mod should be released under a clear and open source license that allows others to use, modify, and redistribute the code.
  • Documentation: The mod should come with clear and detailed documentation on how to install and use it.

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How to Install

1

Download Forge & Java

Download Forge from the offical Site or here. If you dont have Java installed then install it now from here. After Downloading Forge you can run the file with Java.

2

Prepare

Lounch Minecraft and select your Forge istallation as Version this will create a Folder called Mods.

3

Add Mods

Type Win+R and type %appdata% and open the .minecraft Folder. There will you find your Folder called Mods. Place all Mods you want to play in this Folder

4

Enjoy

You are now Ready. Re-start your Game and start Playing.

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