Summary
As you play in a world and exploit its natural resources you create wealth for yourself. In the real world, people flock towards newfound wealth - the gold rush is a good example. In Minecraft, not so much, until now! Villagers will now occasionally spawn near you when you have spent a decent amount of time in a region.
Details
Every time the mod ticks (every minute by default) it checks to see if a random value between 0 and 1 is lower than the amount of ticks spent in the chunk divided by the maximum inhabited time (default 3600000, or 50 hours). If it is, it checks a random chunk within the spawn radius (default 2) of a random player on the server to see if it is a viable location for a villager. To be viable it needs to have spawned less villagers than the limit in the config (default 1) and the location needs to be aboveground and not covered by water.
Config options
There are some config options that allow you to tweak the spawn settings to your liking.
No files available for download.