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Edibles (Legacy Fabric)

🍽 Makes lots of ingredients edible, after which the player receives a short status effect. Allows eating blaze powder, glowstone dust, magma cream, sugar, ghast tear, phantom membrane and rabbit's foot.

0 Likes
5829 Downloads
Created by Serilum

Description

Requires the library mod Collective (Fabric) and the Fabric API.


This is the legacy page for Fabric version 1.16 and 1.17.
New files and updates have been moved to the main project page.
For versions of Forge, and Fabric 1.18+, click here.



     This mod is part of The Vanilla Experience.
Edibles is a minimalistic configurable mod which makes lots of ingredients edible, after which the player receives a short status effect. It supersedes some previous edible ingredient mods I've made, and bundles them together with more effects planned in the future. By default there is a global cooldown of 1 second in between eating the edibles.


Currently works with blaze powder, glowstone dust, magma cream, sugar, ghast tears, phantom membrane and rabbit's feet.


Blaze powder -> strength effect

Glowstone dust -> gives entities around the glow effect
Magma cream -> fire resistance
Sugar -> speed effect
Ghast tear -> regeneration
Phantom membrane -> slow falling
Rabbit's foot -> Jump boost

 

By default the glow effect is 20 seconds and the others are 15 seconds. You can change this in the configuration file.


Configurable: ( how do I configure? )
# Weakness effect
maxItemUsesPerDaySingleItem
 (default = 16, min -1, max 1280): The maximum amount of an item a player can eat before receiving the weakness effect. A value of -1 disables this feature.
maxItemUsesPerDayTotal
(default = -1, min -1, max 1280): The maximum of the total amount of items a player can eat before receiving the weakness effect. A value of -1 disables this feature.
weaknessDurationSeconds
(default = 45, min 1, max 3600): The duration of the weakness effect in seconds when eating too much of an item.

# Glow effect
glowEntityDurationSeconds
 (default = 20, min 0, max 3600): When eating glowstone, the duration in seconds of how long entities around should be glowing with an outline. A value of 0 disables the item use.
glowEntitiesAroundAffectedRadiusBlocks
(default = 32, min 1, max 128): For the glow effect, the radius in blocks around the player of entities affected.

# Other
_cooldownInMsBetweenUses (default = 1000, min 0, max 3600000): The time in miliseconds of cooldown in between uses of eating an edible.
blazePowderStrengthDurationSeconds
 (default = 15, min 0, max 3600): After eating blaze powder, the duration in seconds of the strength effect the player receives. A value of 0 disables the item use.
magmaCreamFireResistanceDurationSeconds
(default = 15, min 0, max 3600): After eating magma cream, the duration in seconds of the fire resistance effect the player receives. A value of 0 disables the item use.
sugarSpeedDurationSeconds
(default = 15, min 0, max 3600): After eating some sugar, the duration in seconds of the speed effect the player receives. A value of 0 disables the item use.
ghastTearDurationSeconds (default = 15, min 0, max 3600): After eating a ghast tear, the duration in seconds of the regenration effect the player receives. A value of 0 disables the item use.
phantomMembraneDurationSeconds (default = 15, min 0, max 3600): After eating some phantom membrane, the duration in seconds of the slow falling effect the player receives. A value of 0 disables the item use.
rabbitsFootDurationSeconds (default = 15, min 0, max 3600): After eating a rabbit's foot, the duration in seconds of the jump boost effect the player receives. A value of 0 disables the item use.


Some GIFs!
Some of the effects of eating ingredients in action:

gif0

 

Eating too many ingredients in the same day will result in the player receiving the weakness effect.

gif1

 

The effect of eating glowstone, entities around the player will receive the glow effect and be visible through walls:

gif2


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You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I'm unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!



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What means Verified?

  • Compatibility: The mod should be compatible with the latest version of Minecraft and be clearly labeled with its supported versions.
  • Functionality: The mod should work as advertised and not cause any game-breaking bugs or crashes.
  • Security: The mod should not contain any malicious code or attempts to steal personal information.
  • Performance: The mod should not cause a significant decrease in the game's performance, such as by causing lag or reducing frame rates.
  • Originality: The mod should be original and not a copy of someone else's work.
  • Up-to-date: The mod should be regularly updated to fix bugs, improve performance, and maintain compatibility with the latest version of Minecraft.
  • Support: The mod should have an active developer who provides support and troubleshooting assistance to users.
  • License: The mod should be released under a clear and open source license that allows others to use, modify, and redistribute the code.
  • Documentation: The mod should come with clear and detailed documentation on how to install and use it.

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How to Install

1

Download Forge & Java

Download Forge from the offical Site or here. If you dont have Java installed then install it now from here. After Downloading Forge you can run the file with Java.

2

Prepare

Lounch Minecraft and select your Forge istallation as Version this will create a Folder called Mods.

3

Add Mods

Type Win+R and type %appdata% and open the .minecraft Folder. There will you find your Folder called Mods. Place all Mods you want to play in this Folder

4

Enjoy

You are now Ready. Re-start your Game and start Playing.

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