Did you ever dream to fill your TerraFirmaCraft world with authentic structures? Dynamic TFC Structures will bring them to your world!
Dynamic TFC Structures can activate any world-gen structure and replace their blocks with TerraFirmaCraft analogues like it was built specially for TFC.\ The mod is also fully configurable, you may find configuration files in config/tfc_structures folder. By default, only vanilla structures are activated, but you can activate any other modded structure.
Be aware that Dynamic TFC Structures is currently in BETA, so it contains bugs and there are things to do.
Dynamic TFC Structures has 3 main configuration files:
tfc_structures_datapacks/tfc_structures_main datapack. It also contains structures that will be generated in that biome-tag.Also, there's folder presets where you may find replacement presets configuration files.\ Every preset has 3 properties:
By default, there are two presets: no-replace(empty preset) and overworld-common, but you can create another presets by your own(don't forget to assign preset to structure in structures_config.json).
If you are annoyed by a lot of structures in one place, you may be interested to install also Sparse Structures mod.
Dynamic TFC Structures generates its own data-pack using configuration files, so it has its own directory for datapacks
tfc_structures_main datapack as an example) directly to tfc_structures_datapacks folder, and it will load upon world creation.Don't put your files to tfc_structures_main, because it will be deleted and re-created for every resource pack generation
You should be aware that Dynamic TFC structures override vanilla loot tables to TFC items in gameplay folder, like Cat morning gift, Hero of the Village reward, Piglin bartering and Sniffer digging.
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