Drilling Veins
Ore Excavation and processing with Mechanical Machines
Description
This mod is about excavation of large ore veins with the power of mechanical machines.
It generates large ore veins (fully configurable) which are kinda hard to mine manualy (like obsidian).
Just place drill base and drill head in vein chunk, supply some kinetic energy and you've just automated your first resource excavation.
For the moment this mod has hard dependency on Mystical Mechanics API (will fix in future)
It has electric motor which can be used in order to get kinetic energy from RF.
Has compatibinity with Mystical Mechanics energy and Better With Mods energy, both for generation and usage.
Also recommended to use with Mechanical Crafting and Immersive Engineering
Immersive Engineering integration options:
Check dveins.cfg
immersiveengineering {
# Excavators will dig veins after IE deposit depletion.
B:allow_ie_excavator_to_dig_veins=false
# Generation of additional deposits of Immersive Engineering at vien chunk
B:generate_ie_deposits_at_vein_chunk=false
# IMPORTANT! This will disable regular vein generation config. Vein chunks will be only generated at IE deposit chunks
B:generate_veins_only_at_ie_deposits_chunks=false
}
Crafttweaker support
import mods.dveins.ForgeHammer;
//methods
ForgeHammer.removeAllRecipes();
ForgeHammer.removeRecipeWithInput(IIngredient input);
ForgeHammer.removeRecipeWithOutput(IIngredient output);
ForgeHammer.addRecipe(IIngredient input, IIngredient output);
What means Verified?
- Compatibility: The mod should be compatible with the latest version of Minecraft and be clearly labeled with its supported versions.
- Functionality: The mod should work as advertised and not cause any game-breaking bugs or crashes.
- Security: The mod should not contain any malicious code or attempts to steal personal information.
- Performance: The mod should not cause a significant decrease in the game's performance, such as by causing lag or reducing frame rates.
- Originality: The mod should be original and not a copy of someone else's work.
- Up-to-date: The mod should be regularly updated to fix bugs, improve performance, and maintain compatibility with the latest version of Minecraft.
- Support: The mod should have an active developer who provides support and troubleshooting assistance to users.
- License: The mod should be released under a clear and open source license that allows others to use, modify, and redistribute the code.
- Documentation: The mod should come with clear and detailed documentation on how to install and use it.
How to Install
Prepare
Lounch Minecraft and select your Forge istallation as Version this will create a Folder called Mods.
Add Mods
Type Win+R and type %appdata% and open the .minecraft Folder. There will you find your Folder called Mods. Place all Mods you want to play in this Folder
Enjoy
You are now Ready. Re-start your Game and start Playing.