Description
This mod is part of the Dungeons and Taverns series, but does not require Dungeons and Taverns to work. The main Dungeons and Taverns mod does NOT include this mod's features. If you would like more structures similar to this one, then check my profile!
This Datapack, the Standalone version of Dungeons and Taverns Overhaul of the Stronghold, Overhauls the Stronghold from the ground up With 417 Different rooms and 5 sub stronghold types
Fair warning, your world/server will Freeze Upon first Structure generation.
Portal Camber
The Portal Chamber collects to the Lobby Complex, Library Complex, an Staircase Complex and the Jail Comples and is always in an fixed location, each frame piece has an 1/9 chance to have an eye of ender, bridges around the center piece can be either fully destroyed, broken down or not damaged at all
Stronghold Lobby Complex
Heart of the structure, connecting the portal room with the Sewer Complex, Staircase Complex and Deepslate complex. the center of the room acts as location where the eye of ender will floats towards. it's location is always fixed within the stronghold.
Staircase Complex
2 of those exist. connecting to the Portal Chamber or Lobby Complex, from here normal rooms and surface rooms generate
Deepslate Complex
connected to the Lobby complex, from here the deepslate rooms generate (the nether portal is only lit for this demonstrative screenshot). it's always located relative under the Lobby Complex by a staircase leading down.
Jail Complex
connects to the Portal Chamber, from here jail room types generate. Its position is always fixed in the stronghold
Library complex
connected to the portal chamber, from here the library room types generate. it contains both an silverfish and cavespider spawner and has several connections to Library Rooms too that don't count towards the usual Library Stronghold room set. Those rooms contain random generated bookshelves with hidden enchanted books. The position of the Complex is always fixed within the Stronghold.
Sewer Complex
Connected to the Lobby Complex, from here the sewer type room generate. Its position is always fixed within the Stronghold.
Surface Rooms
Surface rooms break up to the surface and shape themselves to the terrain, adding easy access to the stronghold leading into the Staircase Complex. Outside of that, are they an exact copy of the normal room types.
Normal Stronghold rooms
Hallways made out of stone bricks with simple furniture and smaller rooms. they contain beds, smaller storage rooms, kitchens, small libraries, springs, smaller hails and other smaller rooms.
It's mobs are Zombies in full iron armour with iron swords, Zombies with half iron armour with an iron axe, and skeletons with half iron armours.
Remixes of classic stronghold rooms
Part of the Normal stronghold rooms are remixes of classic stronghold rooms like the spring, jails, or libraries
Deepslate Rooms
Rooms made out of deepslate in the deepslate layer of the world holding storage rooms and forges.
The mobs spawning with it are Zombies in full gold armour with gold swords, Zombies in half gold armour with gold axes and skeletons in half gold armour.
The Chests have more nether themed loot.
Jail Rooms
those rooms have the most jail type rooms as well as guard chambers. Sometimes in the jailcells are shelves with an chest hidden.
The mobs spawning with those type of rooms are Zombies in half iron armour with an iron axe, Skeletons in full iron armour and Skeletons with half the iron armour.
The chests in this section have an higher chance for the Sentry Armour Trim Template.
Library Rooms
library themed rooms with bookshelves containing hidden enchanted books, cave spiders and unique stronghold librarian zombies, who have an cheep Eye Armour Trim Template duplication trade as well as 3 Enchanted books. they can't be levelled up as they already are max level.
The chest in this area contain more library themed items as well as having an way higher chance of Eye Armour Trim Templates.
Sewer Rooms
Mossy stone brick rooms that are overgrown and flooded with water, creeper, slimes and drowned await you here. Some of the drowned have tridents though so better watch out!
The chest in this area have more copper ingots and slime balls alongside rarely some shells needed for conduits.
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What means Verified?
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Compatibility: The mod should be compatible with the latest version of Minecraft and be clearly labeled with its supported versions.
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Functionality: The mod should work as advertised and not cause any game-breaking bugs or crashes.
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Security: The mod should not contain any malicious code or attempts to steal personal information.
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Performance: The mod should not cause a significant decrease in the game's performance, such as by causing lag or reducing frame rates.
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Originality: The mod should be original and not a copy of someone else's work.
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Up-to-date: The mod should be regularly updated to fix bugs, improve performance, and maintain compatibility with the latest version of Minecraft.
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Support: The mod should have an active developer who provides support and troubleshooting assistance to users.
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License: The mod should be released under a clear and open source license that allows others to use, modify, and redistribute the code.
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Documentation: The mod should come with clear and detailed documentation on how to install and use it.
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How to Install
Download Forge & Java
Download Forge from the offical Site or here. If you dont have Java installed then install it now from here. After Downloading Forge you can run the file with Java.
Prepare
Lounch Minecraft and select your Forge istallation as Version this will create a Folder called Mods.
Add Mods
Type Win+R and type %appdata% and open the .minecraft Folder. There will you find your Folder called Mods. Place all Mods you want to play in this Folder
Enjoy
You are now Ready. Re-start your Game and start Playing.