Description
Dimensional Spawn is a simple mod that does a simple thing; it uses mixins to allow you to change the default spawn dimension by changing the dimension ID in the config.
Notice: I've decided to quit Minecraft modding most likely indefinitely. The 1.19.1 update was a
real sign to me that Mojang wasn't interested in maintaining a relationship with the community anymore.
As such, I'm no longer interested in maintaining a relationship with Minecraft, and all my mods are
no longer going to be updated(or at least, not by me). That being said, they're still open source, feel free to
fork them if you wish.
Features:
-uses vanilla's own safe spawning algorithm
-/setworldspawn works in the new spawn dimension
-compatible with non-vanilla dimensions
There's not much more to it than that!
Known issues:
-Unfortunately, vanilla's safe spawning algorithm isn't perfect. Despite most of the time it working fine, there's a small chance that it doesn't find a safe spawn. This may be fixable in the future with custom spawning code, but I think it works well enough.
-This may or may not be obvious, but I cannot guarantee that the spawn is actually a good one. This mainly applies to dimension types like the nether, but a more common issue is that you have a possibility of spawning in a completely closed off cave. In my testing, this is still not as likely as spawning in a fine location, but I figured I may as well give a warning anyway.
FAQ:
Will there be more options to configure the spawn location even farther than just the dimension?
I wont discard the possibility, but I think it's probably out of the scope of this mod, for now. That being said, if you have ideas for new features, or would like to submit a pull request, you are free to do so on the github!
<insert ancient version here>?
This mod is open source, you can port it yourself.
Fabric?
While this mod would be really simple to port to fabric given that it uses mixins, I simply don't believe in it enough for me to consider porting it. However, my mod is open source, should be an easy task to port it yourself.
Can I use this in modpacks?
Do people really still ask this? It's a modpack tool...so...yes?
Credits:
Jaquobia - Helped me out a lot when trying to figure out mixins.
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What means Verified?
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Compatibility: The mod should be compatible with the latest version of Minecraft and be clearly labeled with its supported versions.
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Functionality: The mod should work as advertised and not cause any game-breaking bugs or crashes.
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Security: The mod should not contain any malicious code or attempts to steal personal information.
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Performance: The mod should not cause a significant decrease in the game's performance, such as by causing lag or reducing frame rates.
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Originality: The mod should be original and not a copy of someone else's work.
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Up-to-date: The mod should be regularly updated to fix bugs, improve performance, and maintain compatibility with the latest version of Minecraft.
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Support: The mod should have an active developer who provides support and troubleshooting assistance to users.
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License: The mod should be released under a clear and open source license that allows others to use, modify, and redistribute the code.
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Documentation: The mod should come with clear and detailed documentation on how to install and use it.
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How to Install
Download Forge & Java
Download Forge from the offical Site or here. If you dont have Java installed then install it now from here. After Downloading Forge you can run the file with Java.
Prepare
Lounch Minecraft and select your Forge istallation as Version this will create a Folder called Mods.
Add Mods
Type Win+R and type %appdata% and open the .minecraft Folder. There will you find your Folder called Mods. Place all Mods you want to play in this Folder
Enjoy
You are now Ready. Re-start your Game and start Playing.