Delta Hard Mode is a mod that aims to make minecraft harder, especially in the early game. Idea by ladallas_texas.
Here are a few examples of the changes:
Block / Item Changes
* Bonemeal now only boosts a crop by one stage per usage.
* Beds will no longer skip the night.
* Diamond Pickaxes can no longer be used to obtain Obsidian blocks.
* Buckets will no longer be able to pick up lave source blocks.
* Tree saplings can no longer be obtained from leaf blocks.
* Wheat seeds can no longer be obtained from grass.
Overworld Changes
* Silverfish block veins will now naturally spawn underground in any biome. (layers 1 - 120)
* Obsidian blocks can now instead be found in 3-5 stacks within Village Blacksmith Chests
* Wheat seeds and all types of saplings will now spawn in Mineshaft chests
Gravity Changes
The following blocks will be affected by gravity:
* Grass
* Dirt
* Cobblestone (not mossy variants)
* Cobblestone Stairs and Slabs
* Cracked Stone Bricks
* Wooden Logs
Crafting Changes
* Golden Carrots and Glistening Melons now require Gold Ingots in their crafting recipes instead of Gold Nuggets
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### Miscellaneous Changes
* Buried Treasures now contain iron nuggets instead of iron ingots.
Mob Changes
The following mobs now require more expensive items in order to breed:
However, you still have to use their original breeding food in order to boost their growth speed
and they do still only get tempted their original breeding items.
Cow
* The amount of leather dropping from a cow is now 1-2 instead of 0-2.
Wolf
* Movement speed increased from 0.3 to 0.35.
Blaze
* A Blaze's melee attack will now set the target on fire for 4 seconds.
Creeper
* Fuse time has been reduced from 30 ticks to 25 ticks (1.5s to 1.25 s).
* Explosions will now produce fire.
* Lightning Creepers will have their explosion power doubled in addition to the flames.
Enderman
* On death, 0-2 endermites will spawn at the death location.
* Now drops 0-2 ender pears instead of just 0-1.
Evoker
* Health increased from 24 to 50.
Spider
* Spiders and cave spiders no longer take fall damage.
* Spiders and cave spiders no longer drop string.
* Movement speed increased from 0.3 to 0.35.
* Spider Jockeys now have a extra 3% chance to spawn
Vindicator
* Vindicators now have a 10% chance to spawn as an illusionist instead.
Zombie
* Zombies outside of deserts now have a 20% chance to spawn as a husk instead.
* Movement speed increased from 0.23 to 0.27. (excluding baby zombies)
* Husk health has been increased from 20 to 25.
Piglin / Zombified Piglin
* Piglins and zombified piglins how have a 6% chance to spawn as a creeper instead.
Skeleton
* No longer drops bows when killed.
* Skeletons outside of icy biomes now have an 8% chance to become Strays instead.
* Skeletons in the nether will now spawn as wither-skeletons with bows. (flame arrows)
Slime / Magma Cube
* No longer takes fall damage
Squid
* Now has a 8% chance to spawn as a guardian instead.
Ghast
* Health increased from 10 to 25.
* Fireball explosion power has been increased from 1 to 1.4.
* Fireballs can no longer be deflected, exploding immediately when attacked or hit by an arrows.
Witch
* Health increased from 26 to 30.
* Movement speed increased from 0.25 to 0.27.
Boss Changes
Elder guardian
* Health increased from 80 to 100.
Ender Dragon
* Health increased from 200 to 300.
* Movement speed increased from 7.0 to 7.2.
* Fireballs now create a power 1 explosion on impact in addition to the damaging clouds.
Wither
* Movement speed increased from 0.6 to 0.65
* Health increased from 300 to 400.
* The power of the initial explosion has been increased to 10.
No files available for download.