This plugin is part of The Minecraft Server Utilities Project.
Requires MSUCore.
This plugin limits the damage caused by the player after a certain threshold (configurable) is reached. There are currently two limiting algorithms available.
damagelimit.bypass: Bypass the damage limit. Given to OPs by default.There are two limiting algorithms available: linear and logarithmic. You can configure which algorithm to let DamageLimit use in config.yml, as well as see the parameter requirements for each algorithm. The charts below show the characteristics of each algorithm.

